Posted on: November 24, 2019

MischiefMaker
Verified ownerGames: 818 Reviews: 66
Can there ever be TOO MUCH Synthwave?
Dark Future '88 is a visually spectacular roguelite sidescrolling platformer. Never has an epilepsy warning been more warranted in a game; you will be drenched in bloomy, colorful, neon soaked, moving lightshaft, hot pink and teal smoke, cyberpunk madness. Couple this with a synthwave soundtrack that slaps and the guy from Darkest Dungeon taunting you through a distortion filter that makes his voice sound like Sinistar from the arcades. You move with WASD and aim with the mouse cursor. You start out with a double jump and an invincibility dash with a substantial recharge time. Jump physics is very floaty. You can only carry two weapons at a time. Over the course of the game you can accumulate many additional dashes and speed boosts through perks and stims. Animations are fairly choppy but enemies in the game are pretty good about giving warnings before they pull off an attack. Ranged enemies tend to fire in slow but tightly-packed bullet patterns for you to dash through or neutralize with melee attacks. Enemies individually aren't that dangerous, most of the challenge comes from having to kill them quickly while racing the game's 18 min. time limit. You also need to make sure to pick up all the powerups enemies drop quickly, or the tower itself will steal them to level itself up, granting itself perks that make your run more dangerous. The main complaint I have for the game is the lack of ability to rebind keyboard and mouse buttons. The default layout is doable but I'd much prefer Shift for dash and RMB for weapon switch. If they patch that in, add another star to the review. Also the game does itself no favors with the sheer amount of post-death unlocks, not only locking away new weapons and perks, but also important game systems like stims. For all I know, by next week the game could be completely different due to still-hidden mechanics. If you're delighted by the game's aesthetic there's definitely fun to be had.
Is this helpful to you?