Posted on: September 2, 2021

oddrots
Verified ownerGames: 530 Reviews: 3
Slavic lore game demo falls flat
Black Book appears to be a deck builder primarily, and while I don’t have a lot of experience with this genre, I didn’t see anything novel in the gameplay. Some ultimately familiar mechanics were explained poorly or not at all and were only understood after experimenting--this was only a problem due to the contrast of how thoroughly other mechanics were explained. The game’s art style really worked for me in the somewhat-abstract environment art and even with the fantastical beasts I encountered, but not so much when it came to human-presenting characters. It didn’t take long to notice the reuse of art assets, i.e. - visually identical forest backdrops appearing shortly after being used in a location I had recently left--I could have probably gotten past this if the repetition hadn’t been obvious so quickly. I encountered a few bugs during the hour and a half I played. I found multiple instances of missing collisions with solid objects and there were many moments when I was exploring where I would face Vasilisa towards an object of interest and upon clicking on the object to learn more, she would run away and then suddenly stop, looking away from the object being “observed.” There are so many basic mechanics that I’ve read about in reviews of the full game that are completely unreachable in the demo, e.g. - at the end of the demo you’ve enlisted your first _chort_ (a demonic familiar) but you never get to see what it actually means to have a chort. I can’t help but wonder if my overall impression of the game would have ended up in a more positive place if I had gotten a better taste for what the gameplay is like. All of these issues would have been easy to shrug off and move past if they had happened in isolation but having them all piled together in one demo was too much. In the end, I decided that if what I played in the demo was an accurate representation of what to expect in the full version of Black Book, the game is not for me.
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