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Afterdream

in library

4.2/5

( 8 Reviews )

4.2

8 Reviews

English & 5 more
10.9910.99
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Afterdream
Description
Afterdream is a 2D psychological horror adventure game. Get lost in a lucid dream, bending the lines between reality and fiction. Utilize the strange camera to navigate through the ghosts' mysterious residence. Find the purpose of your nocturnal visit in a vivid and dreamlike setting. F...
User reviews

4.2/5

( 8 Reviews )

4.2

8 Reviews

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Product details
2023, Jesse Makkonen, ...
System requirements
Windows 7 or later, Dual Core 2.0 GHz, 4 GB RAM, 4GB card capable of shader 3.0, Version 9.0, 500 MB...
Time to beat
2.5 hMain
2.5 h Main + Sides
3 h Completionist
3 h All Styles
Description
Afterdream is a 2D psychological horror adventure game.

Get lost in a lucid dream, bending the lines between reality and fiction. Utilize the strange camera to navigate through the ghosts' mysterious residence. Find the purpose of your nocturnal visit in a vivid and dreamlike setting.


FEATURES

Navigate the obscure location populated by ghosts, and collect items to solve puzzles as you move further through the intriguing story. Look through the lens of your strange camera and photograph highlighted objects to interact with them.


  • Side-scrolling 2D with unique art-style
  • Interact with hidden objects through the lens of a strange camera
  • Atmospheric music and sound design
  • Delve into a lucid dream, bending reality and fiction
  • Minimalist yet efficient interface so the focus stays intact
  • Hand-made in Finland, no asset flips or cheap tricks! :)

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
2.5 hMain
2.5 h Main + Sides
3 h Completionist
3 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2023-09-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
346 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
日本語
audio
text
한국어
audio
text
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User reviews
Overall most helpful review

Posted on: November 22, 2023

macrodeath

Verified owner

Games: Reviews: 3

Buggy

Afterdream has an interesting premise and gameplay, but at the moment the game is a buggy mess. Sound volume slider does not work: if you try to adjust the volume sound just disappears and there is no way to get it back unless you remove the config file. Some puzzles are broken: pendulum puzzle for example does function correctly, one of the bars does not light up. Reloading the game fixed the issue. There are other issues as well. I would recommend waiting 'till the game gets patched, but right now there haven't been an update since launch.


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Posted on: October 10, 2023

kingADZ12

Verified owner

Games: 233 Reviews: 4

Really enjoyed it.

You can tell a lot of effort was put into making this game. The visuals are great and the main theme (storywise) got me a tad emotional. Good stuff!


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Posted on: August 24, 2024

mati1308

Verified owner

Games: 738 Reviews: 20

It's scary, but also touching!

Another fantastic game that, like Distraint, combines elements of human psychology and certain horror motifs, while toning down the fear very well so that the player is scared primarily by the atmosphere, not the jumpscares. Great, darkly stylized audio-visual setting, interesting camera mechanics and a well-written story. This game has very simple, uncomplicated mechanics and logical puzzles, but that's good. Oddities and excessive complexity are not recommended here, because the gameplay serves as a tool to push the narrative of the main character's story forward. If you like both Distraint games, you'll love Afterdream too!


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Posted on: August 4, 2024

dgtlsrcrss

Verified owner

Games: Reviews: 121

Another great game from Jesse

Bugs seem to have all been patched. Jesse is a top tier independent developer. Always fun to see what twisted worlds he comes up with. And you can see his coding and programming skills getting more advanced over time as he adds new mechanics in each game. Can't wait to see what he comes up with next.


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Posted on: September 9, 2025

LordPatronAstraeus

Games: 272 Reviews: 46

Completely Underwhelming...

I'm not familiar with this developer's previous works, so I can only judge this game on its own merits. You play as a woman who looks like one of The Turks from Final Fantasy VII...at least, in the trailer and the title screen; otherwise, we only see her and other people as their in-game sprites, which look overly cartoonish (if not amateurish) for what is supposed to be a serious-minded horror-themed game; no voice-overs in the game like there are in the trailer, either...way to raise and dash my expectations... Works a lot like a point-and-click game, but with a side-scrolling view; find items, use those items on other things in the environment, and use your camera to either reveal hidden items or doors, or remove things that block your way. You'll see visions flash by, you'll get jump scares, audio stings, lights will suddenly go out, and you'll hear bumps-in-the-night, but ultimately, it's just all smoke and mirrors; there's really nothing out to get you. Too many horror cliches without any payoff. As much walking around and backtracking as you'll do at times, I wish the game had a Run button, but then dodging the one or two ghosts that you have to during the game's entire runtime would've been exceedingly easy, which is probably why such an option wasn't included...all for two obstacles. There's not much plot to speak of; our heroine's purpose is to meet up with her deceased father in her lucid dream; she doesn't have much back story at all, and neither do any of the other "characters" (people) we meet, if we can even call them that...since they have no back story. We don't even learn her name until the end. The ending felt abrupt, inconclusive, and left a sour taste in my mouth, like I got "The Bad Ending," even if it's the game's ONLY ending...no real catharsis or anything, like I wasted my time... WHAT DID IT ALL MEAN? Maybe discuss the game on social media, so the developer can get free advertising...which was always meant to be part of the plan...


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