Posted on: June 10, 2022

Dohi64
Jeux: 425 Avis: 58
well-known concept executed competently
your average road-building jigsaw-like puzzler with above-average presentation. create paths for cars (or whatever else) to reach their destination. the fast-forwardable level transitions are weird and wonderful, but they get old eventually and make level reset take a while, so a toggle would be appreciated. 150 levels provide a certain number of puzzle pieces that have to be used in that order and without rotation. so instead of finding the next piece or step to continue the road, you have to figure out what to do with the current one. there are bombs and a hand to get rid of stuff in the way, copy-paste, rotate, swap, slide and elevation modifiers. the clutter on some levels hinders puzzling a bit and I found elevation differences surprisingly hard to notice sometimes. the game can be controlled completely with the mouse, but non-rebindable hotkeys are also available for almost everything and controller is also supported. there's undo/redo, camera pan (no rotation), zoom and hints (a few per level, they reset the whole thing and go from the first step). excellent and varied presentation, you won't play 30 levels with the same tileset here, not in a row anyway. pretty good and similarly diverse soundtrack, though a skip track button would be nice. settings cover the basics and are available while playing: separate volume sliders, windowed mode with a resizable window, low/medium/high graphics detail that also reduces clutter on the levels. no on-screen level numbers yet, but the level select icon brings up a list that shows where you are, good enough. the list should be more condensed though, to 5 pages instead of 15. a well-known and oft-seen concept executed competently, providing a generous amount of content, functionality and quality of life. absolutely recommended, the price is reasonable as well.
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