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GUNHEAD

Bibliothèque

4.1/5

( 4 Avis )

4.1

4 Avis

English & 3 de plus
L'offre prend fin le: 22/09/2025 09:59 EEST
L'offre prend fin dans: j h m s
20.005.00
Prix ​​le plus bas depuis 30 jours avant réduction: 5.00
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GUNHEAD
Description
Gunhead is a FPS roguelite that challenges players with boarding and neutralizing procedurally generated alien starships to earn income for their Privateering enterprise. The decaying alien arks will defend themselves from intruders with a wide arsenal of cyborg monstrosities, robotics, and security...
Genre :
Notes des utilisateurs

4.1/5

( 4 Avis )

4.1

4 Avis

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Détails du produit
2023, Alientrap Games, ...
Configuration du système requise
Windows 7/8.1/10 (64-bit versions), Intel Core i5-2400/AMD FX-8320 or better, 8 GB RAM, NVIDIA GTX 6...
Description
Gunhead is a FPS roguelite that challenges players with boarding and neutralizing procedurally generated alien starships to earn income for their Privateering enterprise. The decaying alien arks will defend themselves from intruders with a wide arsenal of cyborg monstrosities, robotics, and security systems, all obstacles that must be surpassed to achieve victory: the destruction of the ship’s central System Core. 

Gunhead is a sequel to Alientrap's previous game Cryptark - taking its strategic fast paced 2d gameplay and expanding it to an roguelike FPS experience. 

 

  • Complex, procedurally generated alien space-hulks to board and defeat. 
     
  • Fast paced jetpack-enabled FPS gameplay with 4 gun slots ready to be configured with over 50 weapon options 
     
  • Each enemy ship is its own unique challenge. Set your loadout strategize a plan of attack to take out the complex interconnected enemy security systems. 
     
  • Blood-pumping soundtrack perfect for intense firefights.
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2023-11-08T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
750 MB
Liens :

Fonctionnalités

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español
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中文(简体)
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Notes des utilisateurs

Posted on: November 11, 2023

DrakeFox

Possesseur vérifié

Jeux: 1332 Avis: 53

Solid Cryptark sequel

Only a bit over 2 hours in at time of writing. But the game is pretty much Cryptark in 3D. Roguelike randomly generated starships populated with several systems, which, when destroyed, will affect the difficulty (Disable turrets, stop spawning of more enemies, remove shielding of a core system etc.) The action is fast and fun, but rush at your own peril, as the enemies can and will blend in with the backgrounds and seem to sneak up on you if you don't move in with a slight bit of care. A large set of weapons and 4 different fire buttons makes some versatility in the builds. And the random spawning of weapons means your runs has incentive to switch up weapons, though you can always buy your favourite between missions if you have the money. My biggest problem at present is, the graphics can be a bit hard to read at time, along with some of the visual effects which make the game kind of hard to read at times. At 2 hours I'm still having fun, but as with most roguelikes, the game could fall into the trap of becoming repetetive and samey too quickly. I know Cryptark got a bit rote, but certainly a good translation to 3D


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Posted on: July 22, 2024

Burrito

Possesseur vérifié

Jeux: 1478 Avis: 45

A Misstep

Cryptark is one of my favorite games of the millenium. Gunhead is Cryptark, moved to 3D. I wanted to love it. But the move to 3D came with a massive simplification of the textures. Nothing looks as good as it did. The ships seem less like derelicts, formerly functional vessels, than like arena boxes bolted on to each other. It's all vibrant neon-grit minimalism, instead of Cryptark's just-shy-of-Giger thanomechanical estetic. They didn't use a Descent-like engine, but a standard FPS one. So now the derelicts have gravity, which doesn't sync with the fictional framework or the way interiors are laid out or how the enemies fly around freely or basic science. Interfacing with things suspended in mid-air is extremely awkward - the player freezes in air for unknown reasons if the Interact key is pressed while in the unintuitive sweet spot for fiddling with ship hardware. In both games the player is up against massive odds, which they overcome by solid planning beforehand and rapidly executed aggressive surgical strikes. FOV for Cryptark gives the player 360 awareness to a limited depth : They are The Aggressor, zipping through the ship like a living scalpel, in total control of the thirty feet around them (until they aren't). In Gunhead the FOV is FPS standard, so most of the space around the player is not in view, making the player feel like The Hunted. Ironically, the "you can see out until your view is blocked" nature also makes Gunhead sometimes feel less tense. In Cryptark, the ship layouts frequently gave shortcuts or alternate paths through open 'hallways'. It felt very organic. In Gunhead, it's a bunch of arena boxes welded to each other, to be taken in sequence. There are pacing and balance issues. Game ruining bugs in Gunhead (never in Cryptark). Ironically, the Gunhead looks worse. It was a clear nod to the A-10 Warthog, boldly aggressive. Here it's just a humanoid chasis. Cryptark is a masterpiece. Gunhead feels rushed and incomplete.


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Posted on: February 7, 2025

Fun Sequel

While I like the original Cryptark's dark, gritty themes, the sequel is a bit more vibrant. Not that it's a bad thing, but I personally prefer the seriousness of the original. Nevertheless, Gunhead is still a fun game. Having played plenty of roguelikes and roguelites that are 3D FPS, like Ziggurat 2, Gunfire Reborn, and Roboquest, what sets this roguelike apart from others is its goal-oriented structure you must plan all of your runs or will fail miserably. The more you play, the riskier the game gets. Everything matters in the game: ammo isn't infinite nor easy to find, your health is permanent until you can heal it somehow, and managing your money by balancing what to buy or upgrade is crucial. Objectives are different for each mission with randomly generated levels. This game definitely has its shortcomings; it's not perfect. However, I didn't buy it as a Cryptark successor but was looking for something different as a fan of FPS roguelikes or roguelites. So, if you are looking for another game to play in that genre, Gunhead should be serviceable and will keep you entertained for hours. Just don't expect too much; it's all good old shooting fun.


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Posted on: May 19, 2024

ERISS

Possesseur vérifié

Jeux: 3116 Avis: 207

bugged

Very first mission, I went stuck in the top in space, so I had to quit the mission and they say I lost it...


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