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Hi. This game is running great except that every so often it glitches on the video or audio causing the playback to *choke* for a split second. Just kind of annoying but the game works well otherwise... Am I the only one who experienced this ? Is there some setting I can edit in the dosbox conf to fix the glitching? thanks for any ideas.

oh and I don't suppose theres a way to slow down the mouse scroll speed either is there?

thanx
Not just you, I'm having the same problem here. Playing with the DOSBox circles number didn't seem to help, raising the sound buffer to 4096 as advised in another thread only slightly decreased the problem, raising it any more made the problem just as bad. I tried Overlay, surface and OpenGL but that didn't help either.

I finished the game, it was fun but the video/sound stutter were really annoying at times.
I had this problem too, but changing the lines:

blocksize=4096
prebuffer=80

Fixed the problem for me. It causes some slight issues with audio continuing slightly past when it should end, but there hasn't been ANY audio skipping for me since doing that.
For others who have this problem when this fix doesn't work (like me), the dosbox manual says the main problem with stuttering is too many cpu cycles. This was the only thing that fixed my stuttering in nemesis. I set cycles to fixed 100000 and it works perfect. Just ab fyi for anyone else with this problem.