Posted June 20, 2014

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland

JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted June 20, 2014

* Final mission no longer incorrectly has the "take and hold" victory condition set, which allowed you to win by holding the side rooms instead of killing the final boss.
* When aliens open UFO doors during their turn, line of sight should correctly update.
* The stat tracking module is now genuinely actually definitely 100% disabled.
* Units can no longer move through doors without opening them on night missions by facing away from them.
* Base defence turrets have been upgraded to be worthwhile - even one can now shoot down a UFO. Xenopedia entry for them has been updated accordingly.
* Heavy Drone autopsy / disassembly research now unlocks correctly.
* Fixed an error in weapons_gc.xml where Alien Plasma Rifle had 65 Burst Accuracy instead of 35.
* Final game manual has been added.
