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This is a new feature in v1.50 and allowes you to send your ships to other players' universes.

Get to know more about this feature in the latest official video:
https://www.youtube.com/watch?v=NuONlBUTuy0

Opinions?
What I would like to know :

Couple of questions reference the new Ventures and Visitors for GOG players

1. I presume GOG players will need to have GOG Galaxy installed for Ventures / Visitors to work ?

2. Will GOG Manual Installation files always still be supported for those of us who do not wish to have Galaxy installed, and prefer using the Manual Installation files ?

I hope so because when I get rid of Galaxy next week I hope to find after reinstalling the offline backup files that the game still works as it should for purely single play, no Galaxy, and WIFI switched off.

We did after all buy a single player game, only to have this online stuff added after the purchase. See the website, Features currently only lists the game as Single Player ..

https://www.gog.com/game/x4_foundations

.. Therefore the game should never become dependant upon being online, correct ?

And this last question is just something I am curious about :

After 1.50 update (I currently do have Galaxy installed because the Manual install files are taking a while to be published), I noticed about 10 visitors in Argon Prime, and then noticed the new online settings options - I prefer to keep my X games completely single player, so switched off the Ventures / Visitors and watched as they all winked out of existence ..

.. Doing that during play, does that mean I have effectively killed however many ships were in my game as visitors, or will the people sending them get them back due to me switching off the feature ?

Hopefully someone will pop in and answer us .. But I doubt anyone from Ego or Moderators will visit GOG forums
I made a topic on tthe official forums with the above questions if anyone wishes to join in ..

https://forum.egosoft.com/viewtopic.php?f=146&t=409874
Post edited December 21, 2018 by alt3rn1ty
The feature is dependant on whether or not your are logged in via the Online Features (ingame) in X4. That means if you are able to use this option in a non-GOG-Galaxy installation (I do not know, because I do not use the offline installer), then you can use the new Online Ventures, too.

The Online Ventures will always be optional. You can turn them on and off in the Online Features menu (ingame). The devs made clear (in their forums) that X4 indeed will never become dependant upon being online.

Currently venturing ships cannot be killed. Even if you kill them in your game, the player who has sent the ships does not actually lose them. It is the same with disabling the online features (as well as quitting your current game session): Ships just drop out of your game, but they do not get killed/destroyed.
Post edited December 21, 2018 by Valer1us
Just had an answer from CBJ on the Egosoft forum :)

https://forum.egosoft.com/viewtopic.php?p=4807523#p4807523

The venture feature will be available without GOG Galaxy ~
That surprised me, this kind of thing usually needs the client to enable the communication with the games server.
So theres a plus for anyone that wants to have the feature, with or without Galaxy :-o

~but obviously you will have to manually update the game thereafter to stay up to date. We do issue quite a lot of updates, however, so we do recommend that people enable automatic updates, but it's not mandatory.
Yes thats the only reason I have Galaxy installed right now, to get the latest updates instead of having to wait a few extra days while the Offline Manual Installation Files are being created (right now they are still at v1.32), and to help by participating in Betas. I also have a few more games which are in a similar predicament recently, so its a convenience to have Galaxy installed right now. But I really just want to get rid of it and go back to Manual installs soonest.

~Note that when there are updates, we may also need to prevent access to the venture feature for people not running the latest version, to prevent version mismatch problems. Obviously if you want to use the venture feature then you need to be online (at least when you send your ships on ventures or receive visitor ships)
None of that will bother me in the slightest :D

~but you don't need to be online at any other time.
And here's hoping it remains that way

And regarding switching off the venture feature while you have visitors in the game, any remaining venture ships will disappear from your game when their venture is finished, but will not contribute anything, good or bad, to the outcome of the venture from the perspective of the player who sent them.
Good to know for those who will use it, no opportunity for any kind of griefing with it then.

Thank you for the answers CBJ, thats put my mind at ease, I just hope now that this idea does not increase development / bug fixing time, and / or create further complications delaying future updates to this Single player game.
I think its potentially going to be a lot of effort for not much interest from the X Community. The main features of X have always been its a wonderfully complex single player immersion, and extremely modable.
Post edited December 21, 2018 by alt3rn1ty
When thinking about possible kinds of multi-player for this game before release, I never imagined this but more in the line of a combat arena, a bit like the combat simulator in X3:Reunion, or co-op. Since it can be turned off, it is neither here nor there for me and the axe of judgement will only fall when it is out of beta and balanced a bit with a couple of updates. <off to grind my axe>
FYI

It appears that you presently need to add the venture s/m dock and venture platform to an existing station, otherwise the "venture from" option won't appear on the station menu. I learned the hard way and had to remove and rebuild the venture modules.
Actually the requirements for starting online ventures are explained in the video. And you are correct, you need to build those modules. :)
Not a fan of this, and will likely never use it. But as long as it doesn`t hurt Single Player improvements, patches and further mechanics ( such as upcoming expansions) and remains totally optional, I`m fine with it.

Merry Christmas! :)
Post edited December 22, 2018 by Socratatus
There is a small downside to this online mode: Unfortunately it includes exclusive items (at the moment those are "just" paint mods, but who knows what might come in the future...) that you can only get if you use Online Ventures. And even worse: Some of those are time-limited. For example, right now you can earn yourself an exclusive christmas skin. After the holidays this one is gone. If you do not have by then, you will not have a chance to get it later.

Of course that does not really affect single player, but I still take it with a grain of salt.

Merry christmas, too! :)
Post edited December 22, 2018 by Valer1us
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Valer1us: There is a small downside to this online mode: Unfortunately it includes exclusive items (at the moment those are "just" paint mods, but who knows what might come in the future...) that you can only get if you use Online Ventures. And even worse: Some of those are time-limited. For example, right now you can earn yourself an exclusive christmas skin. After the holidays this one is gone. If you do not have by then, you will not have a chance to get it later.

Of course that does not really affect single player, but I still take it with a grain of salt.

Merry christmas, too! :)
I agree, For those ppl who play Offline/Not cponnected to net (more ppl then I realized) Wont get Paints? is there another way to get paint mods cause if this is the only, Then the game isn't fair for everyone anymore and cant use certain features just because they aren't "online".. They should add another way to get paint mods then having to be online.. Needs to accessible to everyone Not to those who have internet.. (my friend doesn't have internet so he'd be fucked on getting paint mods Unless he stole every ship he has...)
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vespa35: FYI

It appears that you presently need to add the venture s/m dock and venture platform to an existing station, otherwise the "venture from" option won't appear on the station menu. I learned the hard way and had to remove and rebuild the venture modules.
What kind of bullshit is that!? That has to be a bug! >:( I just built a station dedicated Venture and im not getting the Venture option, is this why!? I don't want to add it to an existing station due to my play style..( I like to build independent stations)
Post edited December 23, 2018 by Herotigo2
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Valer1us: There is a small downside to this online mode: Unfortunately it includes exclusive items (at the moment those are "just" paint mods, but who knows what might come in the future...) that you can only get if you use Online Ventures. And even worse: Some of those are time-limited. For example, right now you can earn yourself an exclusive christmas skin. After the holidays this one is gone. If you do not have by then, you will not have a chance to get it later.

Of course that does not really affect single player, but I still take it with a grain of salt.

Merry christmas, too! :)
I don`t want complain until Christmas is done, but I am not happy that this online `feature` restricts extra skins from Single players who do not want to go online. This is not what I bought a single player game to discover.

The single player should be able to have all available skins, and any other add-ons and never need to do this online ventures thing at all.

I hope Egosoft will change this. But for now I will hold back until the New year on my decisions and or complaints.
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Valer1us: There is a small downside to this online mode: Unfortunately it includes exclusive items (at the moment those are "just" paint mods, but who knows what might come in the future...) that you can only get if you use Online Ventures. And even worse: Some of those are time-limited. For example, right now you can earn yourself an exclusive christmas skin. After the holidays this one is gone. If you do not have by then, you will not have a chance to get it later.

Of course that does not really affect single player, but I still take it with a grain of salt.

Merry christmas, too! :)
avatar
Socratatus: I don`t want complain until Christmas is done, but I am not happy that this online `feature` restricts extra skins from Single players who do not want to go online. This is not what I bought a single player game to discover.

The single player should be able to have all available skins, and any other add-ons and never need to do this online ventures thing at all.

I hope Egosoft will change this. But for now I will hold back until the New year on my decisions and or complaints.
Agreed

Also after doing the first 2 currior venture missions, im now sending off my fighter but I keep getting this problem.. I am Unable to See the mission results anymore.. I click n click but nothing happens so idk what rewards im getting from the ventures, I check item list see no changes check paints, think im getting more but not sure...... Also the Door when entering the Venturing room Doesn't have the Door opening sounds and throws me off..
Post edited December 25, 2018 by Herotigo2