Posted January 24, 2020
Zadok_Allen: Wizardry Gaiden is one of the RJPG titles, is it? Say how do the "western" and the japanese titles relate to each others? Were those made by SirTech too (the older ones anyway)?
One thing occured to me: Wizardry Gaiden 4 feels more like a WRPG than a JRPG. Specifically:
* At the start of the game, there a 4 dungeons you can explore. One is completely optional (and isn't fully explorable at this point), but the other 3, which are towers, can be accessed in any order.
* The towers are rather substantial dungeons, and are filled with various traps and puzzles. Sometimes, puzzles have multiples solutions, which isn't something you would expect to see in a JRPG.
* There are NPCs, and NPC interaction similar to Wizardry 5 (though without the keyword dialog system due to the lack of a keyboard). You can do all sorts of things, like talking to them, giving them items, casting the game's Charm equivalent (which in at least one case allowed me to get a key from an NPC, so it's not useless), casting the game's Mindread equivalent (yes, such a thing exists), and even fighting them to the death. Unfortunately, this mechanic disappears once you've cleared all three towers, but it's definitely there for a good portion of the game.
* You can bypass many of the game's puzzles by having a thief-type pick the lock on a gate. It doesn't always work (and you may need to leave the dungeon to try again; I don't know the exact rule), and a few gates can't be picked this way, but it still provides a way to use one of your character's skills to bypass puzzles.
So, that might be an interesting game to look into. It's not perfect, as the combat difficulty stagnates once your level is high enough to tackle the top floor of any of the towers, but it's certainly an interesting game looking into (though you might want the translation patch if you want to enjoy the dialog and aren't able to read Japanese well); just don't cast the spell that's supposed to remove cursed items, as that particular spell will corrupt your save file.
townltu: To let 2 Vis fight each other "automatically" run Cosmic Forge -> Monster Editor,
select e.g. monster Guardian Golem ID#49 and hit "Recreate From ...",
select Vi Domina ID# 395 as template to watch a fair battle, or the CC Vi ID#441,
save changes in monster editor and CF main menu.
My question is actually specifically wondering if you can get 2 Vi monsters to fight *without* modifying the game or save files in any way. select e.g. monster Guardian Golem ID#49 and hit "Recreate From ...",
select Vi Domina ID# 395 as template to watch a fair battle, or the CC Vi ID#441,
save changes in monster editor and CF main menu.
(Also, still wondering if you can smuggle Vi into your party for the final battle by entering the Cosmic Circle with her dead then reviving her, and hence get the evil ending with her help.)
By the way, once you defeat the Dark Savant for one of the better endings, each character in your party will say something; does Vi have any dialog in case you somehow beat the game with her in the party?
Post edited January 24, 2020 by dtgreene