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Hi,

I played Wizardry 6 for a bit (2h 20min to be exact) and I had around six crashes. The screen just freezes and the background noise stops.

They seem to be random:
- After winning a fight
- After failing to pick a door
- After succeeding to pick a door
- After saving
- After moving around

I use the DOSBox version which is bundled with the game.
My OS is Windows 7 Home Premium.

My question is: Is there a problem with the game or am I doing something wrong?

Thanks for your help.
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Same problem here. I tried the game last night and when I got to the first locked door and selected "use" (or something like that) the game froze. The mouse responded, but I could not click on anything, etc. :-( I only have about 15 min to play, so that was about as far as I got.

I had this problem with Oregon Trail Deluxe and had to change the sound card. Not sure if we can do that in W6?
avatar
Dotur: Hi,

I played Wizardry 6 for a bit (2h 20min to be exact) and I had around six crashes. The screen just freezes and the background noise stops.

They seem to be random:
- After winning a fight
- After failing to pick a door
- After succeeding to pick a door
- After saving
- After moving around

I use the DOSBox version which is bundled with the game.
My OS is Windows 7 Home Premium.

My question is: Is there a problem with the game or am I doing something wrong?

Thanks for your help.
I have the original version which I run in Dosbox not the gog version but I know I have trouble getting it to run with the cycles set too high, I have mine set to 5000 cycles. I don't know if this will help at all but I thought I'd try.
In my experience playing through this game in its entirety a couple months ago, crashes happen more frequently when I had DOSBOX set to a low number of cycles (GOG uses 3000, apparently).

It happened significantly less when I started using about 7000-8000 cycles. However, there's no way to fully stop the random crashes entirely.
I'm at the default 3000. Not the best setting but I have not come across more than 5 crashes during my play through before the gog release and this one as well.
Post edited May 24, 2013 by stantonyofpadua
Hrmm.. I did adjust the speed because it seemed slow. I slowed it down after my first "turbo rat" lol.... did not pay attention to what I slowed it down too... maybe playing with the cpu speed caused my crash. Still have not had time to play again. will update if I do.
I turned the annoying background noise off and the game didn't crash for ~1:30h.
I'm keeping my fingers crossed.

EDIT: Another hour without crash. Looks good.
Post edited May 25, 2013 by Dotur
I’ll have a guess because there isn’t much info here but it looks like a memory issue.
Modern machines tend to have more ram but they also run a lot of junk in the background as well... quick test of your graphics leakage is to open a casting characters’ spell book and select the air or water realms.
• If the graphic memory is healthy then they should be turning slowly while a fast spin would indicate missing frames and be a good sign that your system needs a rest.
Now I played more than 10 hours with just one crash.

I'm using the DOSBox custom build and I turned the background noise off.