Posted September 08, 2013
Heavy spoilers!
Want the bug portal to martens bluff without upsetting the rhinos too much?
• I like the pickpocket skill but it's a waste of time when it comes to getting the key you need from this guy.
1. Do all the standard quests to get the bugs and rhinos to play nice together.
2. Tell sgt Kunar that "destiny arrives tonight"… "zant" send us and "yes" we are willing to pay you.
20,000 experience for every party member… including Saxx.
3. Dismiss any Umpani npc (like Saxx) and make sure no patrols are about to walk past.
4. Take one last look at what sgt Kunar has to sell then kill him and take the key he dropped to open the door behind him.
5. Collect any npc (like Saxx) that you had to dismiss and walk across to the other building and go talk to Sgt. Balbrak… say "Kunar", then say "spy" and he will demand evidence so hand him the fake pass that Kunar gave you.
75,000 experience for every party member… including Saxx.
Am I the only one that can see the irony of Saxx being ok with helping a spy but not ok with attacking that same spy?
What can possibly go wrong?
1. Attacking Kunar while any Umpani aligned npc is in your party will make them leave your party and attack you.
2. Letting any Umpani see you attack Kunar, i.e. a passing patrol or he runs outside will bugger you up.
3. The dreaded BIG RED button… don't press this!
• Unlike the other portals in the game, this one is an area transit so Saxx won't want to pass it… the normal work-around (un-conscious or otherwise oblivious) apply.
Want the bug portal to martens bluff without upsetting the rhinos too much?
• I like the pickpocket skill but it's a waste of time when it comes to getting the key you need from this guy.
1. Do all the standard quests to get the bugs and rhinos to play nice together.
2. Tell sgt Kunar that "destiny arrives tonight"… "zant" send us and "yes" we are willing to pay you.
20,000 experience for every party member… including Saxx.
3. Dismiss any Umpani npc (like Saxx) and make sure no patrols are about to walk past.
4. Take one last look at what sgt Kunar has to sell then kill him and take the key he dropped to open the door behind him.
5. Collect any npc (like Saxx) that you had to dismiss and walk across to the other building and go talk to Sgt. Balbrak… say "Kunar", then say "spy" and he will demand evidence so hand him the fake pass that Kunar gave you.
75,000 experience for every party member… including Saxx.
Am I the only one that can see the irony of Saxx being ok with helping a spy but not ok with attacking that same spy?
What can possibly go wrong?
1. Attacking Kunar while any Umpani aligned npc is in your party will make them leave your party and attack you.
2. Letting any Umpani see you attack Kunar, i.e. a passing patrol or he runs outside will bugger you up.
3. The dreaded BIG RED button… don't press this!
• Unlike the other portals in the game, this one is an area transit so Saxx won't want to pass it… the normal work-around (un-conscious or otherwise oblivious) apply.