Posted April 19, 2016
I'm now planning my party for W8. I've never played this game before.
As I've mentioned previously, what I love to use in these types of games is offensive magic. That's my favourite thing, and what I find the most fun when I play. I don't enjoy buff spells at all, I prefer to only use them when absolutely necessary (like a hard battle I've failed on multiple previous attempts). I never use potions and only rarely use charged magic items too. I also don't enjoy ranged combat (due to the micromanagement of equipping/unequipping the weapon and keeping track of the # of missiles in my inventory). I will not be using any RPCs.
Anyway, from what I was reading offensive magic is not very viable in W8, due to many foes near the end of the game having 100% magic resistance? Can Power Cast overcome this? Do mages need to concentrate more on buffs than offensive magic? I'd appreciate any thoughts on this topic.
Assuming that my "offensive magic" preference is not a good idea, here is what I was thinking:
Fighter (Lizardman?)
Valkyrie (Dwarf)
Monk (Human?)
Ranger (Mook)
Gadgeteer (Human?) (Female)
Bishop (Faerie)
Is Bishop too hard for a beginner? I'm not familiar where to find spell books, and I am most emphatically *NOT* going to be mixing potions for profit to purchase books. Should I replace the Bishop with a Mage?
But what I'd most LOVE is any suggestions for an offensive-magic based party which would work well in the endgame :)!
As I've mentioned previously, what I love to use in these types of games is offensive magic. That's my favourite thing, and what I find the most fun when I play. I don't enjoy buff spells at all, I prefer to only use them when absolutely necessary (like a hard battle I've failed on multiple previous attempts). I never use potions and only rarely use charged magic items too. I also don't enjoy ranged combat (due to the micromanagement of equipping/unequipping the weapon and keeping track of the # of missiles in my inventory). I will not be using any RPCs.
Anyway, from what I was reading offensive magic is not very viable in W8, due to many foes near the end of the game having 100% magic resistance? Can Power Cast overcome this? Do mages need to concentrate more on buffs than offensive magic? I'd appreciate any thoughts on this topic.
Assuming that my "offensive magic" preference is not a good idea, here is what I was thinking:
Fighter (Lizardman?)
Valkyrie (Dwarf)
Monk (Human?)
Ranger (Mook)
Gadgeteer (Human?) (Female)
Bishop (Faerie)
Is Bishop too hard for a beginner? I'm not familiar where to find spell books, and I am most emphatically *NOT* going to be mixing potions for profit to purchase books. Should I replace the Bishop with a Mage?
But what I'd most LOVE is any suggestions for an offensive-magic based party which would work well in the endgame :)!
Post edited April 19, 2016 by 01kipper