Why not MM I-X? Well, X is Uplay exclusive, so I guess that's the issue.
Wiz8 is janky in some ways, but it's a wonderfully unique and fascinating game. My top three RPGs are all like that. (The other two are Daggerfall and Neverwinter Nights.) However, the game leads the player very well. No worse than Fallout, at least.
There are a lot of great blobbers you could try. Elminage Gothic is considered the zenith of jWizLikes. Starfish, Inc. is lauded for a reason. I've played some ZeroDiv games—Labyrinth of Lost Souls and Class of Heroes—and I can understand why people don't like them.
If you like the amateur cartography, I've heard, on good authority, that—along with The Return of Werdna—Chaos Strikes Back and The Dark Heart of Uurkul are masterpieces of the crawl & map genre.
If you like Might & Magic, Swords and Sorcery - Underworld might be worth looking into.
Other interesting games of note:
Wizards & Warriors. Great level design, awkward combat, and very janky. Made by Bradley.
Infinite Adventures. Bad graphics, voice acting, and word building. But, the mechanics work rather well, improving some of the issues of the Etrain Odyssey games. Gog rejected it, so...
Potato Flowers in Full Bloom. On the scale between strategy and puzzle, this veers closer to puzzle, but it breaks a lot of the rules of Wizlikes.
Frayed Knights. Interesting take on encouraging the player not to save scum. The sequel is not going to happen, because Jay Barnson discovered the very open secret that fictoneering is much more profitable than gamedev.
Post edited May 01, 2023 by ZyroMane