Posted November 03, 2017
One rather curious feature of the early Wizardry games, one that didn't make it to any of the console ports, is the option to set a password for your characters. Without the password, you can't add the character to your party, and you can't delete or change the character in the Training Grounds. This, to me, felt like a useless feature that was risky, as if you forgot your password (or if it changed as a result of the identify glitch), the character would become unusable unless you sent the disk in to Sir-Tech (and payed a fee) or used a save editor like WizPlus.
Has anybody found a use for this feature? Has anybody actually set a password on their characters?
Has anybody found a use for this feature? Has anybody actually set a password on their characters?