Posted September 30, 2017
Hi folks
As we get closer to our "content complete" date (4 weeks or so, depending on how work goes), we're beginning to focus more fully on fun things like balance, progression and polish. We're not really there yet - still building a few things - but it's exciting to start nearing this stage.
http://compulsiongames.com/en/news/145/weekly-journal-rorkes-drift
That being said, as we're finishing up content work, our weeklies will begin to have less game content and more bug fixing/production stuff. We'll keep updating you, but the screenshots will probably go on hiatus until we ship the game itself.
If you have any comments or questions, feel free to let us know below.
As we get closer to our "content complete" date (4 weeks or so, depending on how work goes), we're beginning to focus more fully on fun things like balance, progression and polish. We're not really there yet - still building a few things - but it's exciting to start nearing this stage.
http://compulsiongames.com/en/news/145/weekly-journal-rorkes-drift
That being said, as we're finishing up content work, our weeklies will begin to have less game content and more bug fixing/production stuff. We'll keep updating you, but the screenshots will probably go on hiatus until we ship the game itself.
If you have any comments or questions, feel free to let us know below.