Posted September 19, 2014
Getting screen tearing.
That stuff while moving the camera: http://docs.unity3d.com/uploads/Main/Tearing.png
Setting "Vertical Sync" ingame and/or forcing it to on in nvidia control panel and/or installing newest driver 344.11 and/or disabling the second monitor do nothing.
Awaiting fix.
Not installing some obscure stuff like rivatuner or nvidia inspector. Playing another game until this is fixed.
Proof it's not my rig is that in Ether One (Unreal Engine) it just works. You select "vsync" checkbox and the tearing is gone.
Further specs: Windows 7 using a 60Hz TFT.
Never play a game on release day I guess :(
That stuff while moving the camera: http://docs.unity3d.com/uploads/Main/Tearing.png
Setting "Vertical Sync" ingame and/or forcing it to on in nvidia control panel and/or installing newest driver 344.11 and/or disabling the second monitor do nothing.
Awaiting fix.
Not installing some obscure stuff like rivatuner or nvidia inspector. Playing another game until this is fixed.
Proof it's not my rig is that in Ether One (Unreal Engine) it just works. You select "vsync" checkbox and the tearing is gone.
Further specs: Windows 7 using a 60Hz TFT.
Never play a game on release day I guess :(
Post edited September 19, 2014 by AlienMind