Posted September 23, 2014
I run the latest Ubuntu. I have a GeForce GTX 650. Yes, I have updated my drivers.
I can create my party just fine. However, when I click to "Play!", after the loading screen but before the game proper, the game crashes.
The terminal always gives me something similar to:
> support/gog_com.shlib: line 199: 2509 Aborted (core dumped) ./"${bin_64}"
Line 199+ of that file is the following:
> execute_game() {
> local bin_32="${1}"
> local bin_64="${2}"
> local bin_path32="${3}"
> local bin_path64="${4}"
> local lib_path32="${5}"
> local lib_path64="${6}"
> local arch=$(uname -m)
> if [ "$arch" == "x86_64" ]
> then
> export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$lib_path64"
> cd "${bin_path64}"
> ./"${bin_64}"
> else
> export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$lib_path32"
> cd "${bin_path32}"
> ./"${bin_32}"
> fi
> }
Since the file that the error originates from is gog_com.shlib, does that mean this is a problem on GOG's side? If so, what can I do? When will a fix come?
I can create my party just fine. However, when I click to "Play!", after the loading screen but before the game proper, the game crashes.
The terminal always gives me something similar to:
> support/gog_com.shlib: line 199: 2509 Aborted (core dumped) ./"${bin_64}"
Line 199+ of that file is the following:
> execute_game() {
> local bin_32="${1}"
> local bin_64="${2}"
> local bin_path32="${3}"
> local bin_path64="${4}"
> local lib_path32="${5}"
> local lib_path64="${6}"
> local arch=$(uname -m)
> if [ "$arch" == "x86_64" ]
> then
> export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$lib_path64"
> cd "${bin_path64}"
> ./"${bin_64}"
> else
> export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$lib_path32"
> cd "${bin_path32}"
> ./"${bin_32}"
> fi
> }
Since the file that the error originates from is gog_com.shlib, does that mean this is a problem on GOG's side? If so, what can I do? When will a fix come?
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