Posted November 08, 2018
Hello and greetings about your game, from a "first hour" DK fan. I simply feel like at home, this very same home I used to spend time, feeling good and torturing or converting humans with a horde of vampires 21 years ago...
As your game goes, I would so heavily see a kind of DLC (if it's not already discussed as a potential WFTO 2) where you can finally invade, or at least "test your might" on the surface, in a kind of mix between Pet my dungeon and Crucible.
I don't really have thought about the mere gameplay around this specific "challenges", but would find as hellishly funny as enjoyable to finally see your gross armies invading a charming small town, in a (more or less) reserved rôles, where our minions invade and a kind of "surface keeper" try his best to protect his... Townhall ? Church ? Elder ?
In fact I would see a mode where this long hellish buld up army would end not in just defending against human invasions, destroying human underground "outposts", or other keepers, but burning once and for all this hecking overworld, and not letting this feature kind of "stolen" (I'm kidding) by games like Overlord or Dungeons, which are merely spiritual successors of DK spirit.
This overworld which was heavily teased in DK2... ;)
As your game goes, I would so heavily see a kind of DLC (if it's not already discussed as a potential WFTO 2) where you can finally invade, or at least "test your might" on the surface, in a kind of mix between Pet my dungeon and Crucible.
I don't really have thought about the mere gameplay around this specific "challenges", but would find as hellishly funny as enjoyable to finally see your gross armies invading a charming small town, in a (more or less) reserved rôles, where our minions invade and a kind of "surface keeper" try his best to protect his... Townhall ? Church ? Elder ?
In fact I would see a mode where this long hellish buld up army would end not in just defending against human invasions, destroying human underground "outposts", or other keepers, but burning once and for all this hecking overworld, and not letting this feature kind of "stolen" (I'm kidding) by games like Overlord or Dungeons, which are merely spiritual successors of DK spirit.
This overworld which was heavily teased in DK2... ;)
Post edited November 08, 2018 by V3nom