Posted April 24, 2020
high rated
Changelog for Patch 25.1 (20 April 2020/added 22 April 2020):
Desktop & VR
Improvements
- Improve atmosphere lighting when lit by multiple light sources
- Revised the visuals of hot impact craters and heated objects
- Improve interaction between objects and supernova clouds
- Orbit previews now display correctly when adding an object around a moving body
- Some moons that were previously created at -273°C will now be initialized at correct temperatures
Fixes
- Fixed an issue where fragments from a collision would be launched at an incorrectly high speed
- Fixed an issue causing some objects to be stuck at -273°C if too many objects were added to a simulation
- Fixed an issue causing a row of surface grid data to be incorrect on some minor objects
- Fixed an issue causing jagged shadow edges to be seen at certain viewing angles
- Fixed issue where fragments that are further fragmented are named incorrectly
- Fixed an issue where the first objected added, when paused, would appear to have a layer of ice until the simulation was unpaused
- Fixed two simulations, “Earth Solar System” and “Jupiter Solar System”, which were initializing with incorrect objects
- Fixed issue with adding object “Whole Systems” where you could add multiple object systems at once
- Fixed issue causing star temperatures to fluctuate
- Fixed issue causing atmospheres on some random rocky planets to not be visible
Desktop
New
- Added City Lights toggle for all rocky planets and moons and a dropdown to define their visibility behavior
- Added procedural city lights and a randomization setting
- Added a “Blog” button to our Home menu
Improvements
- Revised units used for reporting Magnetosphere Size and Pressure
- Added Age property to galaxies
- Improve progress indicator when saving simulations so the application no longer appears to lock up when saving
- Added a screen fade when quitting the application
Fixes
- Fixed issue where shadow on/off settings would not always be applied correctly
- Some text in the Property panel that was previously not selectable in Translate mode is now selectable
- Fixed issue where the simulation grid would disappear when moving the camera if no objects were present
- Fixed issue where the visual feedback of the Force tool was not displaying
- Fixed issue where Add panel would spontaneously close if opened after the Edit panel
- Minor fix to the Gravity settings slider found in the Sim Settings panel
- Minor UI fix to remove an unintended expansion icon
Standalone installers updated (25.0.3 ⇒ 25.1): 22 April 2020.
Desktop & VR
Improvements
- Improve atmosphere lighting when lit by multiple light sources
- Revised the visuals of hot impact craters and heated objects
- Improve interaction between objects and supernova clouds
- Orbit previews now display correctly when adding an object around a moving body
- Some moons that were previously created at -273°C will now be initialized at correct temperatures
Fixes
- Fixed an issue where fragments from a collision would be launched at an incorrectly high speed
- Fixed an issue causing some objects to be stuck at -273°C if too many objects were added to a simulation
- Fixed an issue causing a row of surface grid data to be incorrect on some minor objects
- Fixed an issue causing jagged shadow edges to be seen at certain viewing angles
- Fixed issue where fragments that are further fragmented are named incorrectly
- Fixed an issue where the first objected added, when paused, would appear to have a layer of ice until the simulation was unpaused
- Fixed two simulations, “Earth Solar System” and “Jupiter Solar System”, which were initializing with incorrect objects
- Fixed issue with adding object “Whole Systems” where you could add multiple object systems at once
- Fixed issue causing star temperatures to fluctuate
- Fixed issue causing atmospheres on some random rocky planets to not be visible
Desktop
New
- Added City Lights toggle for all rocky planets and moons and a dropdown to define their visibility behavior
- Added procedural city lights and a randomization setting
- Added a “Blog” button to our Home menu
Improvements
- Revised units used for reporting Magnetosphere Size and Pressure
- Added Age property to galaxies
- Improve progress indicator when saving simulations so the application no longer appears to lock up when saving
- Added a screen fade when quitting the application
Fixes
- Fixed issue where shadow on/off settings would not always be applied correctly
- Some text in the Property panel that was previously not selectable in Translate mode is now selectable
- Fixed issue where the simulation grid would disappear when moving the camera if no objects were present
- Fixed issue where the visual feedback of the Force tool was not displaying
- Fixed issue where Add panel would spontaneously close if opened after the Edit panel
- Minor fix to the Gravity settings slider found in the Sim Settings panel
- Minor UI fix to remove an unintended expansion icon
Standalone installers updated (25.0.3 ⇒ 25.1): 22 April 2020.