Posted March 15, 2014
Nuvie Version 0.5
Download version 0.5 here.
Documentation for Nuvie can be found here.
The Nuvie team are proud to announce the special 11th anniversary release of Nuvie, Version 0.5
There has been a huge number of changes and enhancements since our last release. 350 commits to the source code. A summary of the major points are listed below.
* Added the U6 end game sequence
* Added in game menus where you can change lots of options without editing the cfg file.
* Added custom paper doll art and custom actor tiles.
* Added new game UI styles. (original+ and original+ full map.) video/game_style is used to choose what game style to use. fullscreen_map got changed to "new"style.
* Added joystick (gamepad/controller) support which included major work done on making key bindings so that they are consistently configurable.
* Added lots of new cheat commands and other key bindings including TOGGLE_FPS_DISPLAY, QUICK_SAVE, and QUICK_LOAD.
* Added new container gumps, wooden sign gump, and a new CommandBar.
* Added new message scroll, Daniel's new U6 celestial ribbon and original_style CommandBar for new style.
* Added U6 use telescope and use silver horn.
* Added support for spawning mutant (two headed) actors and increase the number of temporary actors in Ultima 6 by 21
* Started work on MD/SE music support
* Added support for SE intro/menu/character creation sequences. (still needs a bit of work)
* Added support for MD/SE portraits
* Added support for lua script based usecode logic.
* Fixed in-game font support for MD/SE, some issues with conversation scripts, and lots of other bug fixes.
We are now going to direct our focus to the two Worlds of Ultima games!
A picture of New dolls and a character sprite that go with the doll are in the attachment.
A thread to help get you started is here. It includes screen shots of the 4 different game styles to choose from. More detailed instructions are in the documentation.
Download version 0.5 here.
Documentation for Nuvie can be found here.
The Nuvie team are proud to announce the special 11th anniversary release of Nuvie, Version 0.5
There has been a huge number of changes and enhancements since our last release. 350 commits to the source code. A summary of the major points are listed below.
* Added the U6 end game sequence
* Added in game menus where you can change lots of options without editing the cfg file.
* Added custom paper doll art and custom actor tiles.
* Added new game UI styles. (original+ and original+ full map.) video/game_style is used to choose what game style to use. fullscreen_map got changed to "new"style.
* Added joystick (gamepad/controller) support which included major work done on making key bindings so that they are consistently configurable.
* Added lots of new cheat commands and other key bindings including TOGGLE_FPS_DISPLAY, QUICK_SAVE, and QUICK_LOAD.
* Added new container gumps, wooden sign gump, and a new CommandBar.
* Added new message scroll, Daniel's new U6 celestial ribbon and original_style CommandBar for new style.
* Added U6 use telescope and use silver horn.
* Added support for spawning mutant (two headed) actors and increase the number of temporary actors in Ultima 6 by 21
* Started work on MD/SE music support
* Added support for SE intro/menu/character creation sequences. (still needs a bit of work)
* Added support for MD/SE portraits
* Added support for lua script based usecode logic.
* Fixed in-game font support for MD/SE, some issues with conversation scripts, and lots of other bug fixes.
We are now going to direct our focus to the two Worlds of Ultima games!
A picture of New dolls and a character sprite that go with the doll are in the attachment.
A thread to help get you started is here. It includes screen shots of the 4 different game styles to choose from. More detailed instructions are in the documentation.
Post edited March 15, 2014 by Malignant_Manor