Oh my! No replies! :((( I used saves from the previous level an spent about two days leveling all three heroes up to 150+ levels hoping that it would help to beat this mission, yet I didn't succeeded anyway. I don't want to restart on Easy. :( I can't believe there is no tactics to manage this level. There should be something.
I don't know if any of you guys will read this, but I've finished the level on Normal and want to share few hints. Maybe it will help someone. My approach is very slow, but it can assure victory. The key is to pace yourself and beat the enemy step by step, tower after tower, building after building, wall after wall. It's a freaking Battle of Charm, for those who get the Black Company reference.
#Prerequisites:
- Rescue the priest two levels before. I would not imagine beating this level without some divine help.
- Train your heroes beforehand. I was starting the level with Ghirion lv52, Sartor lv26 and Wollin lv17. It's funny, that the old, saggy mage did see most of the action, while two others were mainly chilling in the castle :)
- Use slowest setting, unless you have godly APM
- Save. A. Lot. And use multiple save slots. It might happen that you run yourself into unavoidable disaster (say, enemy warlocks are raining fire on your troops like mad and your priest is on the wrong side of the map). It's better to go back one third of the game, rather than start it all over.
#Overview:
- The starting armies are on the west, south-west and south (already engaged). I've decided to withdraw the southern army and shorten the front.
- Rather than attacking the castle, I was focused on defending and preparing for the push. Fight can be divided in four stages.
#Phase one: get a foothold
- Get peasants to safety and engage in southwest. Set hotkeys on your heroes, so you don't lose track of them.
- Withdraw southern forces and move them west. Try to save at least catapults, they will be very handy later on and cannot be replaced. Notice that AI will try to build barracks and other buildings on the south edge. You will have to watch for that later on.
- The two western armies can attack and this is the last time when A+click charge will work.
- While attack is ongoing, snipe the enemy towers with catapults, but make sure you don't lose them.
- When towers are gone, take over the castle with your peasants. One or two farms as well, if you can manage it. Other buildings are optional.
#Phase two: build up and defend
- In this phase you need to start gathering wood (there is plenty of trees west of castle) and build a perimeter of towers around your castle. You can also build storage in the south and gather stone for better towers.
- Until you get your defenses, go easy on the attack. The most important task is to establish your economy and your tower grid.
- Watch our for enemy counter attacks. The two most crucial units are Priest and Ghirion. Priest should focus on mages and golems, while Ghirion can lightning enemy ballistas and kill soldiers (at higher levels he two-shots almost everything).
- To counter enemy warlocks (rain of fire will wreck your army) you need to snipe them with Priest. He has long range, but needs a spotter. You might find pikemen useful for that. Send one or two forward to give you vision while rest of your army engages the enemy in range of your towers.
- Ghirion and Priest should be in action all the time. Keep Priest in the back, so he can heal Ghirion and engage Warlocks, when you spot them. Sartor has limited use in sniping catapults and Wollin can be used as spotter.
- Save often on different slots. This is the hardest part. One minute you thins you are fine, next one half of your army is roasted in rain of fire.
#Phase three: make units and push forward
- When you have enough wood gatherers, make fields and start getting food. Build houses west of castle and barracks north of castle. This is the safest spot. I was using mainly longbowmen and pikemen (spotters for enemy warlocks) and footmen when I had excess food.
- At this time you want to make your towers in vertical line and push it from west to east. On the north side go towards second enemy wall, but not to close. You can use no-mans land as a perimeter and the enemy wall actually works to your advantage - it channels enemy units and makes it easier to spot warlocks.
- Leapfrog towers and move very slowly eastwards. You can use your catapults to destroy enemy towers from afar. Don't lose them.
- On the south side you need to see that AI does not build barracks there. I was sending an army of longbowmen and footmen or macemen and I did establish tower grid near second gold/stone mine.
#Phase four: push through the second wall
- When the south end is secured, it is time to push beyond second enemy wall. Use catapults to kill enemy towers and push your tower grid westwards. Spam units, because you will lose many of them to warlocks. Try to keep Ghirion and Priest at front, but safe.
- Many, many towers later you will get enough ground that enemy will not have barracks and you will choke him to death.
#Closing notes
- I had an impression that the more buildings I set up, the AI was the less active in the south end. Maybe there is a limit of buildings, I don't know. Or maybe it was a coincidence.
- The tower formation can be glimpsed in attached screenshot.
- Good luck!