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There have been many recent negative reviews of Two Worlds. Some of these are well thought out honest reviews and others not so much.
Anyone giving the game one star out of five is trolling. There are some who have at least disclosed that they have never played the patched version available on GOG. Others have stated honestly that they are giving the game one star out of five to "counter all the glowing reviews."

These haters are bitter about paying 60 dollars for the Xbox 360 version or because they rushed out to buy the PC title because it supposedly had a lot of bugs. They then seem to feel justified in punishing GOG for offering a fully patched version of this game for 10 bucks.

That's right haters, your negative review does nothing to hurt the original developers of this game, or Microsoft, who ripped you off on the buggy Xbox version. It only hurts GOG's bottom line, the company that gave you the fix for cheap.

I think the game deserves a glowing review, and having spent a lot of hours with the GOG version, I want to address some of the negative that is overstated and sometimes unwarranted.

Overstated: The writing isn't perfect. The game was created by a Polish team. Maybe it is better in the original Polish.
You need to stop whining about the English because all your bases are belong to us.

Lip sync is off. This is true. Play the game long enough and you will see that they give up trying in cut scenes

Unwarranted: Horses.
If you want to ride a horse, you have to watch where it is going. The only time I have gotten stuck on a horse is when it has galloped headlong into a boulder or tree. You cannot steer away from a grizzly bear by turning your horse up a steep slope but can do a tight cantor or charge repeatedly in an open field. This is just realistic.
Your horse will decline to go down any slope too steep for it while you are on its back. You can get off, go down the slope and whistle for your horse and it will follow you over ANYTHING. Sometimes a horse cannot go down or up a steep incline with a rider.
No self respecting Polish person would make a horse that can be ridden through trees and leap off of rock faces without breaking a leg.
Once you figure out the game interface (you are controlling a horse with your fingertips, but there is no pleasing some people) the horse moves in a very predictable manner.
Unlike many modern MMORGP's, you cannot walk through people in this game, and neither can your horse. They could have made the horse trample everyone in town or made the AI for townsfolk include moving away whenever they see an approaching horse but they didn't.

Storyline is not very gripping. This is true of the vast majority of video games. The story is okay for a video game.
People you talk to for quests sometimes tell you exactly how to complete the quest. Sometimes the NPC's don't know and you need to investigate. Seems reasonable.
Game balance is - not. That is a fair criticism. You need to use some strategy and are very vulnerable at first, but if you have enough gear and figure out alchemy, you become a god and nothing is much of a challenge. Again this is kind of up to the player. You don't have to weenie the gear stacking system. That is a choice.
You can play the game on hard setting and increase the auto save interval if you prefer to suffer when you die.

Turning up the auto save interval also addresses the "frame rate problem" making it less likely the game will try to save when you are in combat.

I wrote one of the so-called "glowing reviews" of the game. It is visually stunning. Stand on a mountaintop and survey the world or zoom in close on individual plants pretty seemlessly. Costume design is unparallelled - at least for your character. Say what you like about the campy, annoying dialogue, but you cannot fault the game on attention to detail for robes, armor and weapons.

But I get it. Haters want to hate.
Two worlds for me was better then Oblvion which i mostly comepare it to.

It has way better difficulty world looks alot more diverse, awesome weather system and way more interesting monsters with cool dragons.

I liked pet system and crafting potions world is huge and never realy dull.

It's easy one of my favorite open worlds to explore with many secrets great dungeons and nice quests.

Only negative was always have to go zuzzex to renew my key which was annoying.

Loved this game!

8.5/10 EASY.
Post edited May 13, 2015 by peternl