Posted May 02, 2020
Here is a list of unique weapons and armor that do not appear as fixed drops (i.e. Buaku's Blade, Koga Shuriken), their basic stats, and enemies I've obtained them from. Due to random enemy mob generation, it is unlikely that all can be obtained in a single playthrogh, though all of the strongest weapons and both maximum body armor pieces can be gotten easily with the save/reload trick.
For armor I've listed stats that always appear, though additional bonuses may also be present. I have not listed the bonuses for weapons, though there will typically be one property that will always appear; the Assassin's blade will always do poison damage, the Imperial harpoon will always have a charisma bonus.
There are several tiers of difficulty and power for enemies encountered in the wild, which I will refer to as low, mid and high. Low tier are encountred in the first explorable area. Mid level roam the second and third. High level enemies will be found in the final wilderness, but more specifically the mountain, the mountain caves, and Meifumado fortress.
One-Handed Swords
Assassin's Blade Minimum Level 1 Strength 50 Dexterity 80 Base damage 10-15
Dropped by Low-Mid Tengu
Blood Drinker Minimum Level 1 Strength 50 Dexterity 80 Base Damage 10-15
Dropped by Low-Mid Tengu
Shikome's Banisher Minimum Level 1 Strength 55 Dexterity 80 Base Damage 15-25
Dropped by Mid Level Tengu
Echigo Kodachi Minimum Level 12 Strength 60 Dexterity 80 Base Damage 11-26
Dropped by Mid-High Tengu
Tamiya Batto Minimum Level 15 Strength 70 Dexterity 90 Base Damage 13-31
Dropped by Mid-High Tengu
2-Handed Swords
Hidari-no Minimum Level 15 Strength 90 Dexterity 120 Base Damage 14-46
Dropped by High Giant Oni Boss, High Ghost Armor Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Migni-no Minimum Level 20 Strength 80 Dexterity 110 Base Damage 17-53
Dropped by High Tengu Boss, High Death Maiden Boss
Test of the Hojo Clan Boss Go-no
Tsubame Minimum Level 25 Strength 100 Dexterity 125 Base Damage 24-67
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Go-no
Hwa-Rang Chil-ji-do Minimum Level 30 Strength 120 Dexterity 220 Base Damage 100-175
Dropped by High Death Maiden Boss, High Giant Oni Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Polearms
Kitsune-bi Minimum Level 1 Strength 50 Dexterity 50 Base Damage 5-15
Dropped by Low Mad Priest
Spirit Spear Minimum Level 1 Strength 60 Dexterity 55 Base Damage 7-15
Dropped by Low Wolf Clan Boss
Tidal Spear Minimum Level 1 Strength 80 Dexterity 55 Base Damage 10-20
Dropped by Mid Mad Priest
Winged Yari Minimum Level 15 Strength 135 Dexterity 85 Base Damage 37-59
Dropped by Mid-High Mad Priest
Ro-Zoku Yari Minimum Level 15 Strength 200 Dexterity 70 Base Damage 30-45
Dropped by Test of the Hojo Clan Boss Shi-no, High Wolf Clan Boss
Butcher's Spear Minimum Level 25 Strength 150 Dexterity 110 Base Damage 51-72
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Ichi-no
Imperial Harpoon Minimum Level 25 Strength 165 Dexterity 129 Base Damage 55-83
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Ichi-no
Bows and Thrown Weapons
Aizu Minimum Level 10 Strength 45 Dexterity 130 Base Damage 13-34
Dropped by Mid Level Tengu
Kamui Minimum level 15 Strength 45 Dexterity 125 Base Damage 15-25
Dropped by Mid Tengu, Mid Death Maiden
Saru-tobi Minimum Level 15 Strength 65 Dexterity 150 Base Damage 25-30
Dropped by High Death Maiden Boss, Test of the Hojo Clan Boss Ni-no
Ryushi Minimum Level 20 Strength 65 Dexterity 180 Base Damage 25-64
Dropped by High Tengu Boss, High Death Maiden Boss
Test of the Hojo Clan Boss Ni-no
Body Armor
Hiromi Minimum Level 1 Strength 60 AC 100 Damage Reflection, Strength+, Dexterity+
Dropped by Mid Level Tengu
Kobara Minimum Level 15 Strength 60 AC 200 HP+
Dropped by High Giant Oni Boss, High Death Maiden Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Yuzan Minimum Level 20 Strength 170 AC 145-155 Resist all Elements, HP+
Dropped by High Giant Oni Boss, High Death Maiden Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Head Armor
Saika-bachi Minimum Level 1 Strength 30 AC 40 Damage Reflection, Resist all Elements, Ki+
Dropped by Low-Mid Tengu
Sakura-bachi Minimum Level 10 Strength 60 AC 50 Dexterity+, HP+
Dropped by Mid-High Tengu, Mid-High Death Maiden
Onizuka Minimum Level 10 Strength 120 AC 60 Lightning Resist, Vitality+
Dropped by Mid-High Tengu
Arm Armor
Bakudan Minimum Level 10 Strength 30 AC 20 Charisma+, Ki Level+
Dropped by Mid-High Tengu
Jibaku Minimum Level 10 Strength 50 Ac 30 Water Resist, Ki+
Dropped by Mid-High Level Tengu,/Death Maiden,/Ghost Armor
Karashi Minimum Level 15 Strength 90 AC 40-45 Damage Reflection, Dexterity+
Dropped by High Death Maiden, High Tengu
Leg Armor
Suika Minimum Level 10 Strength 30 AC 22 Dexterity+, HP+
Dropped by Mid Tengu, Mid Mad Priest
Kabocha Minimum Level 10 Strength 50 AC 30 Lightning Resist, Strength+
Dropped by Mid Tengu
Ka-Eru Minimum Level 10 Strength 90 AC 40 Charisma+
Dropped by Mid-High Level Tengu
For armor I've listed stats that always appear, though additional bonuses may also be present. I have not listed the bonuses for weapons, though there will typically be one property that will always appear; the Assassin's blade will always do poison damage, the Imperial harpoon will always have a charisma bonus.
There are several tiers of difficulty and power for enemies encountered in the wild, which I will refer to as low, mid and high. Low tier are encountred in the first explorable area. Mid level roam the second and third. High level enemies will be found in the final wilderness, but more specifically the mountain, the mountain caves, and Meifumado fortress.
One-Handed Swords
Assassin's Blade Minimum Level 1 Strength 50 Dexterity 80 Base damage 10-15
Dropped by Low-Mid Tengu
Blood Drinker Minimum Level 1 Strength 50 Dexterity 80 Base Damage 10-15
Dropped by Low-Mid Tengu
Shikome's Banisher Minimum Level 1 Strength 55 Dexterity 80 Base Damage 15-25
Dropped by Mid Level Tengu
Echigo Kodachi Minimum Level 12 Strength 60 Dexterity 80 Base Damage 11-26
Dropped by Mid-High Tengu
Tamiya Batto Minimum Level 15 Strength 70 Dexterity 90 Base Damage 13-31
Dropped by Mid-High Tengu
2-Handed Swords
Hidari-no Minimum Level 15 Strength 90 Dexterity 120 Base Damage 14-46
Dropped by High Giant Oni Boss, High Ghost Armor Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Migni-no Minimum Level 20 Strength 80 Dexterity 110 Base Damage 17-53
Dropped by High Tengu Boss, High Death Maiden Boss
Test of the Hojo Clan Boss Go-no
Tsubame Minimum Level 25 Strength 100 Dexterity 125 Base Damage 24-67
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Go-no
Hwa-Rang Chil-ji-do Minimum Level 30 Strength 120 Dexterity 220 Base Damage 100-175
Dropped by High Death Maiden Boss, High Giant Oni Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Polearms
Kitsune-bi Minimum Level 1 Strength 50 Dexterity 50 Base Damage 5-15
Dropped by Low Mad Priest
Spirit Spear Minimum Level 1 Strength 60 Dexterity 55 Base Damage 7-15
Dropped by Low Wolf Clan Boss
Tidal Spear Minimum Level 1 Strength 80 Dexterity 55 Base Damage 10-20
Dropped by Mid Mad Priest
Winged Yari Minimum Level 15 Strength 135 Dexterity 85 Base Damage 37-59
Dropped by Mid-High Mad Priest
Ro-Zoku Yari Minimum Level 15 Strength 200 Dexterity 70 Base Damage 30-45
Dropped by Test of the Hojo Clan Boss Shi-no, High Wolf Clan Boss
Butcher's Spear Minimum Level 25 Strength 150 Dexterity 110 Base Damage 51-72
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Ichi-no
Imperial Harpoon Minimum Level 25 Strength 165 Dexterity 129 Base Damage 55-83
Dropped by High Giant Oni Boss, Test of the Hojo Clan Boss Ichi-no
Bows and Thrown Weapons
Aizu Minimum Level 10 Strength 45 Dexterity 130 Base Damage 13-34
Dropped by Mid Level Tengu
Kamui Minimum level 15 Strength 45 Dexterity 125 Base Damage 15-25
Dropped by Mid Tengu, Mid Death Maiden
Saru-tobi Minimum Level 15 Strength 65 Dexterity 150 Base Damage 25-30
Dropped by High Death Maiden Boss, Test of the Hojo Clan Boss Ni-no
Ryushi Minimum Level 20 Strength 65 Dexterity 180 Base Damage 25-64
Dropped by High Tengu Boss, High Death Maiden Boss
Test of the Hojo Clan Boss Ni-no
Body Armor
Hiromi Minimum Level 1 Strength 60 AC 100 Damage Reflection, Strength+, Dexterity+
Dropped by Mid Level Tengu
Kobara Minimum Level 15 Strength 60 AC 200 HP+
Dropped by High Giant Oni Boss, High Death Maiden Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Yuzan Minimum Level 20 Strength 170 AC 145-155 Resist all Elements, HP+
Dropped by High Giant Oni Boss, High Death Maiden Boss
Test of the Hojo Clan Bosses Ichi-no/Go-no
Head Armor
Saika-bachi Minimum Level 1 Strength 30 AC 40 Damage Reflection, Resist all Elements, Ki+
Dropped by Low-Mid Tengu
Sakura-bachi Minimum Level 10 Strength 60 AC 50 Dexterity+, HP+
Dropped by Mid-High Tengu, Mid-High Death Maiden
Onizuka Minimum Level 10 Strength 120 AC 60 Lightning Resist, Vitality+
Dropped by Mid-High Tengu
Arm Armor
Bakudan Minimum Level 10 Strength 30 AC 20 Charisma+, Ki Level+
Dropped by Mid-High Tengu
Jibaku Minimum Level 10 Strength 50 Ac 30 Water Resist, Ki+
Dropped by Mid-High Level Tengu,/Death Maiden,/Ghost Armor
Karashi Minimum Level 15 Strength 90 AC 40-45 Damage Reflection, Dexterity+
Dropped by High Death Maiden, High Tengu
Leg Armor
Suika Minimum Level 10 Strength 30 AC 22 Dexterity+, HP+
Dropped by Mid Tengu, Mid Mad Priest
Kabocha Minimum Level 10 Strength 50 AC 30 Lightning Resist, Strength+
Dropped by Mid Tengu
Ka-Eru Minimum Level 10 Strength 90 AC 40 Charisma+
Dropped by Mid-High Level Tengu
Post edited September 16, 2020 by SoAvalon