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cogadh: [...]
try adding line safe_texture_manager to cam.cfg
Post edited January 31, 2012 by Thiev
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cogadh: No joy. Is there a particular section of the cfg it should go in? I just added it to the end of the file.
No, my bad. It's the solution we used for Thief 2 but apparently not applicable for TG.
Right now, DDFix is the easiest way to bypass the bug but I'm looking into it.
Post edited January 31, 2012 by Thiev
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shadearg: Edit: I've sent a request to obtain this file from support. I'll report as soon as I am able to test it.
If you PM me your email, I'll send it to you. It's already past working hours and you won't hear from Support till tomorrow morning.
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brento: all this does for me is puts the game in a window rather than fullscreen. it still crashes when i try and start a mission
Do you get the same error message as OP or something different?
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brento: upon clicking 'Play Mission' the game crashes and says 'Thief:The Dark Project has stopped working' ... just the default pop-up you get when something crashes in windows
Does it happen when clicking 'Intro' on main menu as well?
If so, do you have any codec packs installed?