Posted December 24, 2022
The Witcher 3 with the Next-Gen update and both patches / hotfixes keeps crashing every 10-15min with Raytracing enabled.
But not every day. Yesterday for example I played for about 2h without a single crash.
Today, it crashes exactly about 10-15min into the game.
When Raytracing is disabled, it works. But it looks so much better with RT on, what a shame.
Has anybody the same issue and found a solution without disabling RT completely?
I installed the newest drivers, windows updates and no stability issue with my system:
i7-12700K, RTX 4080, 64GB RAM, SSD and CPU/GPU temps is around 60°
UPDATE:
It crashes now even with RT disabled :(
But not every day. Yesterday for example I played for about 2h without a single crash.
Today, it crashes exactly about 10-15min into the game.
When Raytracing is disabled, it works. But it looks so much better with RT on, what a shame.
Has anybody the same issue and found a solution without disabling RT completely?
I installed the newest drivers, windows updates and no stability issue with my system:
i7-12700K, RTX 4080, 64GB RAM, SSD and CPU/GPU temps is around 60°
UPDATE:
It crashes now even with RT disabled :(
Post edited December 24, 2022 by theCarl1337
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