mzprox: And if a skill says you get x% damage reducton you actually get x% armor bonus
Coelocanth: As a follow up on this: I assume that 'x%' is based on Geralt's current armor rating? So if his armor rating is 20, then 5% damage reduction means his armor rating is effectively 21? Or if his armor rating is 30, then 10% damage reduction means an effective armor rating of 33?
This is correct, yes.
I checked values just before and after taking a +x% armor skill
Goodmongo: One reason I'm asking about this is on another site they claim damage reduction is straight damage reduced and not applied to armor. For example if you have 10% damage reduction, 20 armor and 30 points of damage the two possibilities are:
1) Armor is 20 * 10% = 22 armor. 30 damage - 22 armor = 8 damaged received.
2) 30 damage - 10% = 27 damage - 20 armor = 7 damage received.
Plus how would posion resistence work then? I think in the logs I've seen 10 damage plus 2 poison damage. So not sure how it all fits together.
This is just my
guess:
Elemental damage (like poison or incineration) isn't mitigated in any way. But being "critical effects with a chance to apply", your poison/incineration/etc resistance works as "lower the chance to trigger the critical effect on you.