It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Just a heads up for those who are planning on choosing the Black Dragon and getting the Raise Dead spell.
It is supposed to bring any creature back to life and fight on your side.
Most of the time (4 out of 5 times I've tried) the creature corpse receives +100 HP and is technically alive but the corpse stays down on the ground and do not fight. It slowly dies (10 HP at each interval I think) until it is no longer "hover-able". You know, when you hover the cursor over something, it gets either a green hue or red hue depending on which side it is on. Corpses do not get this hue, therefore "not hover-able".
Once in a few tries, the corpse is correctly up and fighting but the -10 constant HP loss kills it after a short while, making the spell worthless because the creature's damage output while it is "alive" is laughable.
I tried it on the big dinosaur looking things during the siege of Rockstar, hoping to get those tanks on my side but unfortunately they chose to lay down.. Good thing I saved before getting that spell. It turned out to be a waste of skill points.
It is better to get Summon Several Zombies and stronger summon spells, in addition to the AOE spells.

EDIT: Slow spell description is wrong, too. It says it affects every creature in the vicinity but it only affects one creature. It is advisable to save before getting a spell so that after trying and not liking it, you can reload.
Post edited July 18, 2020 by Excolion
avatar
Excolion: EDIT: Slow spell description is wrong, too. It says it affects every creature in the vicinity but it only affects one creature. It is advisable to save before getting a spell so that after trying and not liking it, you can reload.
That's strange, for me it affects all enemies inside the slow radius.
Attachments:
slow-01.jpg (130 Kb)
slow-02.jpg (111 Kb)