Posted December 14, 2019
I've just installed TOEE, with the CO8 expanded patch and Temple+.
I played the gold box games many years ago, but recently haven't had much experience with D&D games, but this one seems fascinating, but a bit overwhelming initially.
I was looking for recommendations for a starting party. Not one that's min-maxed, just an interesting and somewhat sensible one.
Perhaps with the following constraints:
1. No multi-classing planned (I like to keep my party members quite distinct in their roles even if it isn't optimal).
2. 5 different classes
3. 5 different races
4. All characters built with the standard 25 points (not random rolling).
Probably with a Neutral Good alignment but I'm flexible with that.
I ideally want a party that lets me experience the most aspects of the game, e.g. I'd prefer two casters to have different spells than the same ones, I'd prefer wizards over sorcerers (I think) because wizards can learn every spell in the game (eventually) even if they're not optimal, I'd also like options to use a variety of weapons and armour types.
I started trying to do this but got a bit overwhelmed, firstly by just working out what races to match with what classes, and then what feats to pick etc. If an answer could detail this that would be ideal.
I played the gold box games many years ago, but recently haven't had much experience with D&D games, but this one seems fascinating, but a bit overwhelming initially.
I was looking for recommendations for a starting party. Not one that's min-maxed, just an interesting and somewhat sensible one.
Perhaps with the following constraints:
1. No multi-classing planned (I like to keep my party members quite distinct in their roles even if it isn't optimal).
2. 5 different classes
3. 5 different races
4. All characters built with the standard 25 points (not random rolling).
Probably with a Neutral Good alignment but I'm flexible with that.
I ideally want a party that lets me experience the most aspects of the game, e.g. I'd prefer two casters to have different spells than the same ones, I'd prefer wizards over sorcerers (I think) because wizards can learn every spell in the game (eventually) even if they're not optimal, I'd also like options to use a variety of weapons and armour types.
I started trying to do this but got a bit overwhelmed, firstly by just working out what races to match with what classes, and then what feats to pick etc. If an answer could detail this that would be ideal.
No posts in this topic were marked as the solution yet. If you can help, add your reply