Posted June 09, 2016
Sufyan: This thread is from last summer and you decide to resurrect it to ask me this? I can see how the last two points narrow it down way too much, but I honestly only brought them up as good points that characterise SS2, not that they must both be in a similar game to compare. You could combine the two points into "Good antagonists".
So, I can't think of any game that has you scrounging for resources with an engaging character building system, set in a rich universe with a small setting, with great and interesting antagonists. The game has some design elements that just resonate well and rather uniquely. No other game to my memory feels this way.
I didn't realize it was that old, i just came across it.So, I can't think of any game that has you scrounging for resources with an engaging character building system, set in a rich universe with a small setting, with great and interesting antagonists. The game has some design elements that just resonate well and rather uniquely. No other game to my memory feels this way.