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Changelog for Patch 15 (added 15 March 2019):

Hey everyone!

* We just have added localization for the Chinese and Korean language. (Already since yesterday but there was a big issue with Chinese that is fixed as of today)
Please let us know what you think of the quality of these translations and about any issues you encounter!

Best - FF
Hey, awesome game and thanks for bringing it to GOG!

Is there any chance of ultrawide 3440x1440 support?
high rated
Changelog for Patch 20 (21 October 2019/ added 23 December 2019):

- NEW Common Weapon: TYPE-89 ‘TOKKO’ [Japan] The Type 89, kitted for law enforcement, is the first semi automatic assault rifle in the game and comes with a nonlethal attachment, granting a % chance to fire a rubber bullet, dealing heavy damage and stunning hit targets! As the grenade launcher is not limited to once per magazine as with the M16A4, you can have some lucky moments!
- NEW Common Weapon: QBZ TYPE LAS [China] The QBZ is a common semi automatic laser assault rifle that switches to higher burst amounts depending on weapon heat, and has a high powered first shot! The first shot does extend to an entire burst so you can optimize your heat management for heavy damage spray or just stay on low heat for very accurate single fire.
- NEW Uncommon Weapon: K7 COMPETITION [South Korea] The K7 is a uncommon competition SMG and favors no luck! Wearing it you lose 25% luck (keep in mind luck affects critical chance amongst many other things) but it has a heavy +125% critical damage bonus, so it will synergize greatly with critical chance builds! Don’t forget that bonus also applies to projectile style item criticals!

OTHER CHANGES:
- Improved Character Stats menu
- Flamethrower Enemy damage from 1.5 > 1.3
- Fire Debuff can no longer last more than 15 seconds on yourself
- Items now check for valid location when dropped
- Bouncing grenades now deal 100 Impact damage
- Upgradekit extra chance from 8% to 6% (0.5 + (0.5 Luck))
- 12 weapons have gained new perks which were intended for Update 25 but are now ingame already. In Update 25 all weapon perks will be explained.
- Arena Weaponshops now have a random cost offset on the prices, so it makes sometimes more, sometimes less sense to get certain tier weapons (ranging from +100-100 to -250+250)
- Arena itemshops have a ⅓ chance to have an additional item choice
- Arena killed enemy debris objects from 15% to 10% chance to spawn
- Certain unlisted changes
- A multitude of bug fixes


Standalone installer, and that of its DLC, updated (19 ⇒ 20): 23 December 2019.