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Can’t exit several locations through yellow lines.
Greetings everyone! While playing “Summoner” I encountered a problem. I can’t enter or exit several locations. In order to exit, i.e. the Lenele Palace I should click behind the yellow line. But it is hardly possible to click so that the characters exit. I just can’t click behind this line (pressing the mouse button gives no effect), and clicking anywhere else moves the characters but does not make them exit the location. The same thing with the shops – only after 10 clicks I can make a character enter a shop and the shop interior render.
Finally, as the characters arrived to Iona Island they completely fail to enter the buildings. I only see black interior, and can’t enter any opened door.
Any ideas on what the problem can be?

Contents of my DXDiag file:

------------------
System Information
------------------
Time of this report: 3/30/2014, 22:46:41
Machine name: PACKARDBELL
Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130531-1504)
Language: Russian (Regional Setting: Russian)
System Manufacturer: Packard Bell
System Model: EasyNote LV11HC
BIOS: V2.21
Processor: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 6144MB RAM
Available OS Memory: 5962MB RAM
Page File: 3123MB used, 8982MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 4000
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device
Device Key: Enum\PCI\VEN_8086&DEV_0166&SUBSYS_06891025&REV_09
Display Memory: 1760 MB
Dedicated Memory: 128 MB
Shared Memory: 1632 MB
Current Mode: 1600 x 900 (32 bit) (60Hz)
Monitor Id: LGD0340
Native Mode: 1600 x 900(p) (60.080Hz)
Output Type: Internal
Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
Driver File Version: 9.17.0010.2867 (English)
Driver Version: 9.17.10.2867
DDI Version: 11
Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 1.2
Graphics Preemption: DMA
Compute Preemption: Thread group
Driver Attributes: Final Retail
Driver Date/Size: 10/23/2012 07:37:50, 12604416 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0269&SUBSYS_10250689&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6695 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/31/2012 14:10:34, 4102928 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
Description: (Realtek High Definition Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6695 (English)
Driver Attributes: Final Retail
Date and Size: 7/31/2012 14:10:34, 4102928 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
This question / problem has been solved by Jekharimage
Have you tried the alternate method of holding down the left mouse button? This is a more direct control method, the character constantly follows the mouse cursor.
Thank you for this piece of advice, this alternate method woks quite fine.
avatar
Jekhar: Have you tried the alternate method of holding down the left mouse button? This is a more direct control method, the character constantly follows the mouse cursor.
I thought this was silly solution because I am like the rooms are black with no texture!! I tried it thanks.I was frusterated as I was life streaming and whooops could not continue the game.. Thanks for posting this
Post edited May 20, 2019 by Turtles2