Great atmospheric game. I am stuck at some point though, because it crashes on Linux with the following error. Any chance this can be fixed?
$ ./start.sh
Running Strangeland
Adventure Game Studio v3.5 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-2020 others
ACI version 3.5.0.26
Initializing allegro
Initializing game data
Located game data file: game/data/Strangeland.exe
Opened game data file: game28.dta
Game data version: 50
Compiled with: 3.5.0.26
Setting up game configuration
Data directory: game/data/
Voice pack found and initialized.
audio.vox found and initialized.
Setting up window
Initializing TTF renderer
Initializing keyboard
Initializing mouse: number of buttons reported is 3
Install timer
Sound settings: digital driver ID: 'AUTO' (0xffffffff), MIDI driver ID: 'AUTO' (0xffffffff)
ALSA lib rawmidi_hw.c:235:(snd_rawmidi_hw_open) open /dev/snd/midiC0D0 failed: No such file or directory
Trying to init: digital driver ID: 'SDL2' (0x53444c32), MIDI driver ID: 'NONE' (0x0)
Warning: cannot enable MIDI audio.
Problem: No compatible drivers found in the system.
You may supress this message by disabling MIDI sound in the game setup.
Installed digital driver ID: 'SDL2' (0x53444c32), MIDI driver ID: 'NONE' (0x0)
Install exit handler
Initialize path finder library
Game GUI version: 119
Requested script API: v3.5.0.7 (7), compat level: v3.5.0.7 (7)
Plugin 'agsgalaxy' loaded as 'libagsgalaxy.so', resolving imports...
Plugin 'agswaves' loaded as 'libagswaves.so', resolving imports...
Game title: 'Strangeland'
Checking for disk space
Initializing MOD/XM player
Game native resolution: 640 x 360 (32 bit)
Graphic settings: driver: D3D9, windowed: no, screen def: max, screen size: 0 x 0, match device ratio: yes, game scale: proportional
Requested graphics driver 'D3D9' not found, will try existing drivers instead
Running OpenGL: 3.0
Mouse control: on, base: 1.000000, speed: 1.000000
Initialize sprites
Audio is processed on the main thread
Engine initialization complete
Starting game
[audio.c: 273]Warning: failed to open wave file: ./Sounds/sound1092.sfx error: Couldn't open ./Sounds/sound1092.sfx
Aborted