Posted January 03, 2016
I'm playing the '95 CD version of TIE Fighter, although the problem happens in all versions (even '98). It's less noticeable in X-Wing, but still happens now and then.
Basically, the game controls just fine under most circumstances. Steering is smooth, and aiming works normally 95% of the time.
But now and then, especially if things get busier than normal (with cap ships, etc), the controls get really weird. It's not like regular slowdown or choppiness. It almost feels as if I've hit turbulence -- like the game is trying to force me to aim away from whatever target I'm pursuing. The game is still playable, but made considerably more difficult by the need to constantly adjust for whatever erratic movement starts to throw my ship around.
The effect is easiest to see/feel in the Training Mazes. Around level 3, if I come around a corner and there are lots of targets, the problem kicks in. You have to wrestle with the stick to keep the craft aimed on a target. Once I pass that section, things go back to normal again. It's also easy to detect on missions with small stationary targets like mines.
I've changed every setting I can think of in DosBox, and nothing seems to affect it. I've also tried fiddling with the in-game graphics settings, and no difference there, either. It's also clear that it isn't a joystick or calibration problem. I can disconnect the stick and play with a mouse, and it still happens.
Anybody else have this issue? I don't see any other posts describing this sort of thing. And if so, any idea how to make it stop? It's driving me nuts. At this point, I kind of just want to know I'm not the only one and that this is a known problem.
Thanks in advance.
Basically, the game controls just fine under most circumstances. Steering is smooth, and aiming works normally 95% of the time.
But now and then, especially if things get busier than normal (with cap ships, etc), the controls get really weird. It's not like regular slowdown or choppiness. It almost feels as if I've hit turbulence -- like the game is trying to force me to aim away from whatever target I'm pursuing. The game is still playable, but made considerably more difficult by the need to constantly adjust for whatever erratic movement starts to throw my ship around.
The effect is easiest to see/feel in the Training Mazes. Around level 3, if I come around a corner and there are lots of targets, the problem kicks in. You have to wrestle with the stick to keep the craft aimed on a target. Once I pass that section, things go back to normal again. It's also easy to detect on missions with small stationary targets like mines.
I've changed every setting I can think of in DosBox, and nothing seems to affect it. I've also tried fiddling with the in-game graphics settings, and no difference there, either. It's also clear that it isn't a joystick or calibration problem. I can disconnect the stick and play with a mouse, and it still happens.
Anybody else have this issue? I don't see any other posts describing this sort of thing. And if so, any idea how to make it stop? It's driving me nuts. At this point, I kind of just want to know I'm not the only one and that this is a known problem.
Thanks in advance.
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