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Hi I know this sounds like a strange request but the game wont let me access options menu no matter what I do.
I've kind of accepted that fact already but the town music is blasting so loud it's extremely obnoxious. I guess I could turn down the volume altogether but then I wont hear the voices as those are normal volume.
I've tried changing the sound settings in config.lua but it didn't make any difference so is there any other way anyone know how to turn of the damn music in this game??
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Vilquar: Hi I know this sounds like a strange request but the game wont let me access options menu no matter what I do.
Have you installed any mods or done some custom resolution settings to get HD / widescreen support in the game?
Just asking, because after I added widescreen support to SpellForce 1 (can also be done in the .lua), the game just crashes whenever clicking the menu / opions button.

I was about to suggest using the .lua to change settings, but if that doesn't work then I don't know.

My sound settings in the .lua are like this if you want to try copying them just to verify changing the .lua actually works:

SpeakerType = 0,
Channels = 2,
VolumeSpeech = 12,
Speech = 2,
VolumeSFX = 0,
SFX = 0,
VolumeMusic = 10,
Music = 0,

No music or SFX (seriously, having the avatar shout 'it's an ambush!' when attacking an enemy base head-on was too much for me), but the interactions / coversations are still audible.
Post edited January 02, 2022 by PaladinNO
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Vilquar: Hi I know this sounds like a strange request but the game wont let me access options menu no matter what I do.
avatar
PaladinNO: Have you installed any mods or done some custom resolution settings to get HD / widescreen support in the game?
Just asking, because after I added widescreen support to SpellForce 1 (can also be done in the .lua), the game just crashes whenever clicking the menu button.

I was about to suggest using the .lua to change settings, but if that doesn't work then I don't know.

My sound settings in the .lua are like this if you want to try copying them just to verify changing the .lua actually works:

SpeakerType = 0,
Channels = 2,
VolumeSpeech = 12,
Speech = 2,
VolumeSFX = 0,
SFX = 0,
VolumeMusic = 10,
Music = 0,

No music or SFX (seriously, having the avatar shout 'it's an ambush!' when attacking an enemy base head-on was too much for me), but the interactions / coversations are still audible.
Omg thanks I figured it out, so sound options in my config.lua are at the bottom and i accidentally had a space between ui options and sound so i think it didnt see the sound option input at all, works fine now.

Also I've tried getting options menu to work modded and unmodded and it just crashes instantly every time no matter what, tried every solution i could find on google and nothing but its not that big of a deal I guess.
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Vilquar: Also I've tried getting options menu to work modded and unmodded and it just crashes instantly every time no matter what, tried every solution i could find on google and nothing but its not that big of a deal I guess.
Glad it worked out. Yep, sometimes it's just a little thing that screws everything up. ^^

As for the crashes, if you have the resolution in the .lua set to anything the game doesn't support by default (like ANY widescreen resolution), it crashes when trying to access the menu screen.

If your .lua doesn't list very much, here's mine:
--------------------------------------------

UserInterface =
{
SkipTutorial = 1,
InvertZoomKey = 0,
InvertMouselook = 0,
BorderScrollSpeed = 695,
BorderScroll = 1,
RMBScroll = 0,
AutoNorth = 0,
ExtendedTooltips = 1,
GameMode = 2,
}
Graphic =
{
AvoidExcessiveFrameBuffering = 1,
VSync = 0,
FlatShades = 1,
EffectLightmap = 1,
EnvironmentMapping = 1,
AdornMode = 3,
ObjectFadeDistance = 100,
ShadowType = 3,
TextureQuality = 4,
Filtering = 4,
ScreenResolution = 4,
WindowWidth = 2560,
WindowHeight = 1440,
ShowHitInfo = 1,
}
Sound =
{
SpeakerType = 0,
Channels = 2,
VolumeSpeech = 12,
Speech = 2,
VolumeSFX = 8,
SFX = 2,
VolumeMusic = 10,
Music = 2,
}

--------------------------------------------
Note these 3 lines, these are custom for widescreen support:
ScreenResolution = 4,
WindowWidth = 2560,
WindowHeight = 1440,

If you replace the Width and Height to the resolution of your monitor, it should give you widescreen support. You may need to add
-windowmode

...at the end of the Target location in the shortcut (I have not managed to run SpellForce in a widescreen resolution in fullscreen mode).

If you remove those lines alltogether, or insert something that is natively supported, it should be possible to access the menu ingame again (I think "9", "1600" and "1200" respectively is the max - haven't fiddled with the .lua in a LONG time!)

Also, with these settings, I can open the Options just fine.
Post edited April 03, 2022 by PaladinNO
First, try this - coub+pic instruction:
http://coub.com/view/8l1wo
http://images.pcgamingwiki.com/2/29/SpellForce_The_Order_of_Dawn_audio_settings.png

If this is dont work for some reason, try this
manually edit config file here
.\My Documents\SpellForce\
if there is not config.lua there (information from PCGW, it can be wrong since this is Wiki), check game root directory.
Additional tech info:
[url=http://www.pcgamingwiki.com/wiki/Series:SpellForce]http://www.pcgamingwiki.com/wiki/Series:SpellForce[/url]

After all, is strange things with settings ingame and\or config files in OS continue happening - reinstall game. In proper way.

No else mentioned above needed.
Post edited January 01, 2022 by QWEEDDYZ
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QWEEDDYZ: If this is dont work for some reason, try this
manually edit config file here
.\My Documents\SpellForce\
if there is not config.lua there (information from PCGW, it can be wrong since this is Wiki), check game root directory.
Additional tech info:
[url=http://www.pcgamingwiki.com/wiki/Series:SpellForce]http://www.pcgamingwiki.com/wiki/Series:SpellForce[/url]

After all, is strange things with settings ingame and\or config files in OS continue happening - reinstall game. In proper way.

No else mentioned above needed.
What are you talking about!? There is no .cfg file in the Documents/SpellForce folder - that's the save and crash log location.
Also, the coub link led to things with "pretty girl" in the text - hardly SpellForce related...

He already has a config file in the install directory, that's the .lua we've been talking about the whole time. And the point of this is that he cannot access the ingame Options you refer to.

Sure, maybe a reinstall would fix it, but it seems he managed to fix the issue (was apparently a code error in the .lua).
He should reinstall instead of making worse fiddling in lua config file. Especially if there is so much stings mentioned above (instead of one for music) that OP probably already changed and ready to change more - and now game menu is un-accessible.
Coub is kind if joke. Screenshot next are not.

You at same time mentioned crashes at wrong resolution - <any widescreen ones> and then put config with widescreen one resolution. I miss something here, i think. And OP surely too. Mine idea - restore, but i dont think this is first that came to OP mind.
If <i think "9", "1600" and "1200"> is the max, isnt it should crash at 1440p? It is higher on both *sides* (btw, 1440p is minim display resolution to support such HIGH normal-fullscreen 4:3 aspect ratio resolution).
Not matter, better restore original file first and start again.

Vilquar
If you use GOG Galaxy game build and launcher client - do verify game installation. At least twice (cause currently client not report of the verify result and always redownload something, but im rarely use it dont know how it work now).
If you use offline installers - you still can add them as Galaxy build (and as 3rd party version) and verify installation.

But be ready to some changes: Galaxy and GOG offline should be same builds but they often is not (Galaxy usually have more content\updated, sometimes vice versa for offline). For GOG mistakes are happen. For offline build better completely reinstall from offline installer.

Also, normally Windows OS use User AppData VirtualStore (folder and Win Registy section) for games settings if they installed to Program Files. Sometimes ini\cfg\lua files did not copied to VirtualStore and Windows just block changing them. In that case it should be just settings not saving... but maybe cause CTD for SpellForce. I cant say for sure install to X:\Games\*game-name*\ and always set admin run anyway.
Post edited January 03, 2022 by QWEEDDYZ
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QWEEDDYZ: You at same time mentioned crashes at wrong resolution - <any widescreen ones> and then put config with widescreen one resolution. I miss something here, i think. And OP surely too. Mine idea - restore, but i dont think this is first that came to OP mind.
If <i think "9", "1600" and "1200"> is the max, isnt it should crash at 1440p? It is higher on both *sides* (btw, 1440p is minim display resolution to support such HIGH normal-fullscreen 4:3 aspect ratio resolution).
Not matter, better restore original file first and start again.
Sorry, but I am really struggling with your grammar.

My point is SpellForce 1 doesn't natively support widescreen, which is why the game crashes when trying to access the Options with an unsupported resolution made in the .lua.

I use a custom widescreen resolution through the .lua because I have done all the changes I need to do in the options menu. I said all this in my post, specifically referring to the resolution I have, and what I think - because I don't remember - is the maximum native resolution to put in the .lua to regain access to the ingame Options without the game crashing.

2560x1440 is a 16:9 aspect ratio widescreen resolution, which causes the game to crash when clicking the ingame Options button. 1600x1200 is a 4:3 aspect ratio resolution, and 4:3 is all that SP1 supports natively.
The "9" reference is to the number of ingame resolutions. In the Options there is a scroll-down list, and if I remember correctly 1600x1200 is resolution number 9 on that list, which need to match if the changes are done in the .lua.

But yes, I agree that a reinstall would be best to remove any issues.