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Changelog
12th December 2017
GENERAL
- Added more unique items and item icons
- Localization fixes and updates
- Drastically reduced memory usage when playing for extended periods of time (unless Asset Caching is set to "Always" in which case you probably don't care anyways)

BUG FIXES
- Fixed a cutscene during "An Uneasy Alliance" not ending with certain hero party configurations
- Fixed consumable item slot of hero possibly being locked by accident
- Fixed a lose condition in Iskander Wilds
- Fixed factions in Mulandir turning hostile in rare occasions
- Fixed some bosses being instantly killable with certain weapons
- Call to arms now applies the correct effect on all ranks
- Fixed hands of characters disappearing when equipping certain armors
- Fixed an issue that would cause infinite dialogues in Barga Gor
- Fixed an issue that would cause an instant defeat upon returing to The Unknown Island
- Fixed various inspections
- Fixed an issue with the player-selected faction on The Eye
- Fixed an issue that stopped the player from completing The Golden Road
- Fixed various issues that would not allow progress on Aonir's Blade side quests
- Fixed an issue on Windwall Foothills that stopped the main quest from progressing
- Fixed heroes not spawning when leaving the temple on The Unknown Island
- Fixed an issue that would not allow players to finish an important quest on Scorching Desert: Oasis
- Fixed various other quest-related issues