Posted December 20, 2016
SPAZ (space pirates and zombies) worked out of the box with no changes on Fedora 23 and 24.
There must be some library conflicts with Fedora 25.
Upon upgrading to 25 SPAZ would throw the following error:
Running Space Pirates And Zombies
Alert: Error Unable to initialize OpenGL. (Error: Failed loading libGL.so.1)
Exiting
This may not be the root cause or the correct fix but I found a workaround here:
I'm not allowed to post the links but for reference....
www.linux. dot org.ru/forum/desktop/12930740
I was able to deduce that their fix was to comment or remove line 18 from spaz gog's start.sh:
export LD_LIBRARY_PATH="$CURRENT_DIR/game:$CURRENT_DIR/lib"
Of course this may mean that you're not using any of the bundled libraries that come with GOG's copy of the game and you'll be using system libraries which may change during any OS update. This may also introduce other bugs but it appears to run fine for me 'for now'.
There's probably a better fix for this. If I come across it I'll add it to the forum.
There must be some library conflicts with Fedora 25.
Upon upgrading to 25 SPAZ would throw the following error:
Running Space Pirates And Zombies
Alert: Error Unable to initialize OpenGL. (Error: Failed loading libGL.so.1)
Exiting
This may not be the root cause or the correct fix but I found a workaround here:
I'm not allowed to post the links but for reference....
www.linux. dot org.ru/forum/desktop/12930740
I was able to deduce that their fix was to comment or remove line 18 from spaz gog's start.sh:
export LD_LIBRARY_PATH="$CURRENT_DIR/game:$CURRENT_DIR/lib"
Of course this may mean that you're not using any of the bundled libraries that come with GOG's copy of the game and you'll be using system libraries which may change during any OS update. This may also introduce other bugs but it appears to run fine for me 'for now'.
There's probably a better fix for this. If I come across it I'll add it to the forum.
Post edited December 20, 2016 by sourceofentropy