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I am experiencing nausea from the head bobbing / camera swaying while walking.
There should be a way to turn it off, but so far I found no solution.
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Found a solution:

Try editing this section of /scripts/player/MoveState_Normal.hps:

// Head Bob
cVector2f gvCrouchBobMax = cVector2f(0.06, 0.04);
cVector2f gvWalkBobMax = cVector2f(0.03, 0.03);
cVector2f gvRunBobMax = cVector2f(0.05, 0.06);
cVector2f gvCrawlBobMax = cVector2f(0.09, 0.03);
cVector2f gvEnergyBobSize = cVector2f(0.1f,0.2f);

float gfCrouchMinBobSpeed = 0.2;
float gfCrouchMaxBobSpeed = 1.2;

float gfWalkMinBobSpeed = 0.4;
float gfWalkMaxBobSpeed = 1.8;

float gfRunMinBobSpeed = 0.5;
float gfRunMaxBobSpeed = 2.5;

float gfCrawlMinBobSpeed = 0.2;
float gfCrawlMaxBobSpeed = 1.0;

I imagine setting the first 5 lines to using (0.00, 0.00) should do it.
avatar
DerKeeper666: Found a solution:

Try editing this section of /scripts/player/MoveState_Normal.hps:

// Head Bob
cVector2f gvCrouchBobMax = cVector2f(0.06, 0.04);
cVector2f gvWalkBobMax = cVector2f(0.03, 0.03);
cVector2f gvRunBobMax = cVector2f(0.05, 0.06);
cVector2f gvCrawlBobMax = cVector2f(0.09, 0.03);
cVector2f gvEnergyBobSize = cVector2f(0.1f,0.2f);

float gfCrouchMinBobSpeed = 0.2;
float gfCrouchMaxBobSpeed = 1.2;

float gfWalkMinBobSpeed = 0.4;
float gfWalkMaxBobSpeed = 1.8;

float gfRunMinBobSpeed = 0.5;
float gfRunMaxBobSpeed = 2.5;

float gfCrawlMinBobSpeed = 0.2;
float gfCrawlMaxBobSpeed = 1.0;

I imagine setting the first 5 lines to using (0.00, 0.00) should do it.
Did it for you? Experiencing motion sickness as well with this game.


Did it for you? Experiencing motion sickness as well with this game.
Yes!