DrIstvaan: What I'd like to see is the ability to load/unload a portion of the collected goods/cargo at my factories, and not all available items.
Maybe I also want to sell a portion of the goods I'm carrying, while dropping the majority in the production plant.
Also, it'd be nice to be able to deposit money into the company so that it doesn't go in debt.
Heh, that would work well with the above, have the Invest in Infrastructure for a factory owner directly deposit the money into the company he owns for that system.
Oh, two more suggestions while I'm at it.
1) No Level Limit. Once you hit max rank, you still gain Levels, just with the reward being money and a Life Point, rather than just having it stop, while you still have a large chunk of the game to go, with it always commenting on you gaining EXP, but not having a use for it.
2) Carriers. They're mentioned, but never actually seen in game. Figure you're waiting to add them, so I'll make this suggestion. They're Player Only Super ships. To gain them you have to be Max Rank(Like I said, Level should never stop going up, but Rank still has a limit), within one of the four factions. Independents can't get them. Once you're max rank, you have to get the Capital's Governor to link you, and eventually he offers you the Carrier as a special event. The design is the same for all four factions. The think comes with two specials. 1 is that it has 8 AP per round naturally, every Round, with it's Use Special being a launching of ships, giving you a Reinforcement special condition that doubles all damage you do for the next few rounds of combat, before the Fighters have to dock again.