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Readers of my previous forums will know I always play at Transcend level, quitting if I'm getting badly beat before I develop air units at which point I USUALLY can win. One notable exception was up against a very large Sister Miriam force when she Planet Bustered me into defeat.

However I've just been out manoeuvred by the computer stealing EXACTLY my tactics. At the start there was me (University), Yang, Svensgard, Lal, the Free Drones, the Consciousness and someone else who clearly hit the dirt quickly.

It was an aggressive Yang on my border (one thin sliver of what was otherwise a very large island of which I had sole occupation). I had friendly (albeit strained) relations with most of the other factions. Eventually I got the better of Yang, bizarrely aided by the Free Drones who although only on a truce with me kept giving me their troops which they kept moving onto my newly conquered territory.

By the time I finished off Yang and got my satellites up the Free Drones had conquered everybody else but Svensgard. I was about 50% less in population than the Drones, a fact I was able to overcome by getting Planetary Governor via the Empath Guild. I also got The Hunter Seeker Algorithm so could run knowledge in safety.

Then things started to go wrong. Svensgard backed the Free Drones for planetary Governor and they won.

Then a HUGE shock. I'd been comfortably out teching the Free Drones by dev in 6 to dev in 9 and using the cover of a peace treaty between us to payback the pirate (he had declared vendetta). Then suddenly the Free Drones went to out producing me on Tech - I'm still not sure how they did it. One moment they are miles behind, next they are out in front - and being Transcend level if they are generating more gross tech than me they are developing a LOT faster.

Then satellites. Usually I'm alone in space. Occasionally another faction will stick up a single satellite. But I usually have half a dozen or more food and energy satellites in place. THIS time the Free Drones ended up matching me satellite for satellite.

Then disaster. They got the Cloning Vats before I even developed the Tech. Now I couldn't outgrow them no matter how quickly my Locusts and helicopters were taking out Svensgard's bases.

Worse followed. Communications went down and enabled Domai to get the Network Backbone before I even was aware he was making it. That was my chance at redemption.

Now he's attacked me with Power 30 units against MY Power 20. I'd even contemplated using my sole Planetbuster (he still had an ally, I was at vendetta with all) putting it position the turn he launched his first orbital defence pod.

I was shocked. By this stage I'm usually mopping up but now I'm up against a larger enemy, better tech, and well over 80% of Secret Projects. And I can't even PlanetBuster my way out.

I think my only way out will be to fight dirty. Genetic warfare, nerve gas pods, and a battery of Planetbusters ready at the first solar storm. But I don't think I will win.

But has anyone else ever seen the A.I. play the smart long game ? I haven't been so shocked since being taunted post death by a Bot in Mann Versus Machine on TF 2

S.x.
avatar
guardofhull: But has anyone else ever seen the A.I. play the smart long game ? I haven't been so shocked since being taunted post death by a Bot in Mann Versus Machine on TF 2

S.x.
I generally play 'Specialist' level (more fun plus I learn more) and try to stay in the game long enough to reach Mandatory Retirement Year and then make arrangements for my book tour because, believe me, by M.Y. 2600:

Planet is a absolute ecological mess.
There will almost always be at least 2 faction leaders captured, interrogated and executed.
I will have lost my seat in the Planetary Council or barely hanging on my incumbency by a very, very narrow margin or my faction's Might is so Unsurpassed that I start feeling like a bully.

That said, I'm going to challenge myself to something different... I'm going to try a Future Society game. I've witnessed the A.I. doing some really unusual sneaky tactics like lie in wait inside the fog o' war just a few squares outside one of my most least protected base, where I believed it was safe to have my garrison unit leave unprotected for ONE LOUSY TURN to inspect a ignored Unity Pod lying in a field of Fungus just one square away only to have The University successfully execute a Air Drop garrison inside my base, take it over and change the game completely!

:)

Gotta love those surprise Air Drops, eh?

:D
Post edited November 30, 2015 by HEF2011
avatar
guardofhull: Readers of my previous forums will know I always play at Transcend level, quitting if I'm getting badly beat before I develop air units at which point I USUALLY can win. One notable exception was up against a very large Sister Miriam force when she Planet Bustered me into defeat.

However I've just been out manoeuvred by the computer stealing EXACTLY my tactics. At the start there was me (University), Yang, Svensgard, Lal, the Free Drones, the Consciousness and someone else who clearly hit the dirt quickly.

It was an aggressive Yang on my border (one thin sliver of what was otherwise a very large island of which I had sole occupation). I had friendly (albeit strained) relations with most of the other factions. Eventually I got the better of Yang, bizarrely aided by the Free Drones who although only on a truce with me kept giving me their troops which they kept moving onto my newly conquered territory.

By the time I finished off Yang and got my satellites up the Free Drones had conquered everybody else but Svensgard. I was about 50% less in population than the Drones, a fact I was able to overcome by getting Planetary Governor via the Empath Guild. I also got The Hunter Seeker Algorithm so could run knowledge in safety.

Then things started to go wrong. Svensgard backed the Free Drones for planetary Governor and they won.

Then a HUGE shock. I'd been comfortably out teching the Free Drones by dev in 6 to dev in 9 and using the cover of a peace treaty between us to payback the pirate (he had declared vendetta). Then suddenly the Free Drones went to out producing me on Tech - I'm still not sure how they did it. One moment they are miles behind, next they are out in front - and being Transcend level if they are generating more gross tech than me they are developing a LOT faster.

Then satellites. Usually I'm alone in space. Occasionally another faction will stick up a single satellite. But I usually have half a dozen or more food and energy satellites in place. THIS time the Free Drones ended up matching me satellite for satellite.

Then disaster. They got the Cloning Vats before I even developed the Tech. Now I couldn't outgrow them no matter how quickly my Locusts and helicopters were taking out Svensgard's bases.

Worse followed. Communications went down and enabled Domai to get the Network Backbone before I even was aware he was making it. That was my chance at redemption.

Now he's attacked me with Power 30 units against MY Power 20. I'd even contemplated using my sole Planetbuster (he still had an ally, I was at vendetta with all) putting it position the turn he launched his first orbital defence pod.

I was shocked. By this stage I'm usually mopping up but now I'm up against a larger enemy, better tech, and well over 80% of Secret Projects. And I can't even PlanetBuster my way out.

I think my only way out will be to fight dirty. Genetic warfare, nerve gas pods, and a battery of Planetbusters ready at the first solar storm. But I don't think I will win.

But has anyone else ever seen the A.I. play the smart long game ? I haven't been so shocked since being taunted post death by a Bot in Mann Versus Machine on TF 2

S.x.
It seems like in all my games, the Free Drones create a mini-Vietnam for my troops unless I have exactly the right set-up of combined arms and have an advantage in reactor-size. Even in my current middle-game, they're down to sliver of territory and they still won't die-- they just continuously churn out crappy defenders and probe teams.

I wouldn't know what to do in the situation you describe; but in the early stages I would advise boxing in their expansion, pillaging their mines, and draining their credits with probe teams. Another thing I've noticed, with probe foils you can frame up the other computer factions-- which helps quite a bit for breaking up mega-alliances and unfavorable Planetary Governor Elections.

By the way, did you try grabbing a couple of sea bases adjacent to his landmass and swarming him with Cloaked Marines? The A.I. tends to be bad going against units it can't see. Does he have Tachyon Fields set up? Usually I don't build units with attack power more than 13-- then again I tend to play Spartans with Sophoric Pods. Maximum morale advantage there.
Post edited December 20, 2015 by ThePalmTree
avatar
guardofhull: Now he's attacked me with Power 30 units against MY Power 20. I'd even contemplated using my sole Planetbuster (he still had an ally, I was at vendetta with all) putting it position the turn he launched his first orbital defence pod.

I was shocked. By this stage I'm usually mopping up but now I'm up against a larger enemy, better tech, and well over 80% of Secret Projects. And I can't even PlanetBuster my way out.

I think my only way out will be to fight dirty. Genetic warfare, nerve gas pods, and a battery of Planetbusters ready at the first solar storm. But I don't think I will win.

But has anyone else ever seen the A.I. play the smart long game ? I haven't been so shocked since being taunted post death by a Bot in Mann Versus Machine on TF 2

S.x.
It might be stupid at this point in time, but one other thing you could try doing would be a Picket Swarm. Surround your own shoreline with heavy armor sea crawlers backed up with sensors. If he still uses Needle Jets, the crawler will eat the attack and you can counterattack the stationary target. You could surround his cities too, force him to engage in certain areas. Deny him the use of territory. Take away all his resource tiles and shoot down his satellites!