Posted October 20, 2014
Hello all! Psyched to be loading up the Director's Cut now. Played through Dragonfall awhile ago as a mage, and now looking to try a difference characters. Had some specific questions I couldn't find the answers to, or conflicting ones. I know its a lot, but I've been searching around and like to plan out my RPG characters pretty thoroughly before I start. Thanks in advance to anyone who can help with anything!
1) Does armor and damage reduction stack past 10?
2) What is the AP cost of pistol Disarm? Does it require a critical? Does that make it useless now when enemies are behind cover?
3) What is AP cost of double tap?
4) Are all skills per gun now? So I could get three chain shots with three different guns?
5) Is the slapdash pistol useless now with the new armor mechanic and the fact that you can't crit when a target is in cover?
6) Is drone accuracy any good late game? Also, does drone control or combat affect their accuracy, or only intelligence?
7) What determines the accuracy of the laser designator and bright light cyberware? Is bright light like a taser or a stun grenade in its effect?
8) Can you get multiple movement bonuses from the Leg Jack cyberware? I assume there is a cooldown for these? Are they independent?
9) Does the animation for unarmed ever vary? I really don't want to spend the whole game doing a right jab for every attack.
10) Can you use the editor to try out the look of different character models with different armors? The rigger outfits look crazy on some models...
1) Does armor and damage reduction stack past 10?
2) What is the AP cost of pistol Disarm? Does it require a critical? Does that make it useless now when enemies are behind cover?
3) What is AP cost of double tap?
4) Are all skills per gun now? So I could get three chain shots with three different guns?
5) Is the slapdash pistol useless now with the new armor mechanic and the fact that you can't crit when a target is in cover?
6) Is drone accuracy any good late game? Also, does drone control or combat affect their accuracy, or only intelligence?
7) What determines the accuracy of the laser designator and bright light cyberware? Is bright light like a taser or a stun grenade in its effect?
8) Can you get multiple movement bonuses from the Leg Jack cyberware? I assume there is a cooldown for these? Are they independent?
9) Does the animation for unarmed ever vary? I really don't want to spend the whole game doing a right jab for every attack.
10) Can you use the editor to try out the look of different character models with different armors? The rigger outfits look crazy on some models...
Post edited October 20, 2014 by jkroncke
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