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I finally got another weapon drop. So 2 weapon drops, a handful of medkits and a few grenades.

But I think I'm almost finished with the game haha.
There's an armory you can raid in the Prosperity run. That's about the biggest weapon haul I found.
You can really spend a lot of time reading in this one, and the writing is great. The combat is not as challenging though, at least for the Cyber Warrior and ShaMages, as in previous. The missions feel lighter somehow, the objectives are more varied, some of the plots are pretty interesting, and though still very good perhaps not as awesome as the other campaigns especially Dragonfall. The Shadowland BBS is still amazing... How much harm can a runaway poetry bot do anyway, right? And that whole subplot around a noodle extractor... pointless but so up there with what's fun about this game.

Anyways all the changes seem positive, I think they really improved the game, again.

So far as unique weapons go though, outside of vendors, I found a SMG, a laser rifle, a shotgun, a pistol (though I didn't have the skill 6 to actually get it, I'm assuming it's unique), and a sword (or totem) in shadowruns, also there's a spell (Wild Aim II) and a regular program hiding in the Matrix. I think I'm forgetting a few.

It does feel like there are fewer of these kinds of drop though, definitely less spells and totems, and apart from Wild Aim II which buffs multiple characters they aren't that impressive. Still, I'm looking forward to finishing my Pistol Med-Rigger, and perhaps trying out a gunslinging Shammy.
Gave in and got the game a couple days ago. Like it a lot. I'm approaching the final mission. Here are some of my praises and critiques.

PRO

- lots of missions in digestable chunks (more than dragonfall)
- lots of dialogue/writing, including pure flavor text on the shadowlands board (more than dragonfall)
- balances to shamans summoning that make them more interesting/playable
- areas very detailed
- lots of new portraits that are very well done (more than dragonfall)
- most of the new characters are great (although at first some seem boring), i particularly like Gobbet
- lots of new cyberware (more than dragonfall)
- characters have interesting special abilities
- matrix looks great and gameplay is changed/balanced to create a unique experience

CON

- soundtrack is forgettable.
- Hong Kong is a somewhat lackluster background.
- areas sometimes have few interactable objects and no loot to pick up.
- poor area design in some cases (for instance, having access to areas in the matrix which are very hard but hold no purpose until much later in the level and so waste your time in exploring)
- after about 12 hours, campaign is shorter than i wanted it to be (but they said it would be about that long)
- story is disconnected from gameplay/shadowruns, mostly
- can't click on a character portrait to cast a spell/use an item
Post edited September 01, 2015 by darkness58ec
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darkness58ec: CON
- poor area design in some cases (for instance, having access to areas in the matrix which are very hard but hold no purpose until much later in the level and so waste your time in exploring)
This was a pro for me, as a decker character. I loved getting advance peeks at places which don't yet hold purpose, practice dodging their patterns and defusing any defences present beforehand is invaluable.
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davethebrave371: This was a pro for me, as a decker character. I loved getting advance peeks at places which don't yet hold purpose, practice dodging their patterns and defusing any defences present beforehand is invaluable.
Yeah, being able to wipe security before you need to could be useful. I would have considered it a plus if they had broadcast that somehow, i.e. pop-up conversation, note in the matrix before you proceed, planning session before the run. But I just sort of stumbled upon that sort of thing and said, well why can't I make this work now?
It looks like they patched in more nuyen, and also changed the Matrix stuff. Now if you set off all the alarms all you have to do is take out a few Black IC and then the sweeper things are all gone and no new IC seem to spawn.

As for exploring extra areas of the matrix, there is really only one mission for that, and that is the gas vents. Better to go in hot, take out the enemies, clear out the matrix, and then wait for the gas and just rush off to then clear out the matrix in one quick turn to shut the vents.
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v-serp: It looks like they patched in more nuyen, and also changed the Matrix stuff. Now if you set off all the alarms all you have to do is take out a few Black IC and then the sweeper things are all gone and no new IC seem to spawn.

As for exploring extra areas of the matrix, there is really only one mission for that, and that is the gas vents. Better to go in hot, take out the enemies, clear out the matrix, and then wait for the gas and just rush off to then clear out the matrix in one quick turn to shut the vents.
As a skilled Decker (lvl 7+) I disagree, my character was killed trying to jack into matrix. But wiping all enemies off while sending out battle drones to gas shafts proved more efficient (health/time).
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alcaray: In all of the campaigns you get far more runs than you complete, so they stack up (on proof-reading this it sounds unclear to me. What I mean is that while you complete the runs one at a time, you receive several new ones between each run. So - until some point in the future - you have a steadily increasing backlog of runs to do). Many of the runs are described as, one way or another, time-sensitive. Prior to HK you could pretty much ignore the "hurry up" part of the run description and just do them in an order that made sense to you. Well in HK they've got at least one mission that if you don't do it as soon as you hear about it, it disappears (with a snotty message from the one who wants it done).

I'm not sure how I feel about that. On the one hand, it seems a little more realistic. On the other, it seems like cheating on their part. There's no way for the player to tell between cases where they are just trying to hype you and cases where they really mean what they tell you.

Thoughts?
You made me paranoid, I was saving my game progress like a lot before and after each mission session. No a one run or associated email disappeared ever. As for the Mr. Bao the only explanation I have as that you might be completed all runs and gave away all info to Law guy, that's why there is nothing more for Bao to brag about.
I did complete all runs and first come first done basis. I over stayed a mission with a special client of Kindly Cheng about his movie problem, because I thought this was a crucial for plot time vise and could harm my email box runs, because you made me paranoid. Thank you very much for that.
Mr. Bao don't give you a run, nor do you receive any Karma for completing / wasting his task at all. Gosh!
Post edited September 02, 2015 by Cadaver747
Time in Shadowrun advances only when you complete a run. So make sure you do a full sweep of the Heoi map, beginning with your computer and crew members – that's the surest way to avoid missing out on any content.
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Charon121: Time in Shadowrun advances only when you complete a run. So make sure you do a full sweep of the Heoi map, beginning with your computer and crew members – that's the surest way to avoid missing out on any content.
You can't miss any runs whether you sweep Heoi area thoroughly or not. The main topic was about missing run from email inbox, not the super-duper *interesting* dialogues you may miss. Which you can't because it's possible to completely ignore 3 runs and still get all the boulder dash *content* (believe me i spoke with every f#cking person there every time).
Post edited September 02, 2015 by Cadaver747
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Charon121: Time in Shadowrun advances only when you complete a run. So make sure you do a full sweep of the Heoi map, beginning with your computer and crew members – that's the surest way to avoid missing out on any content.
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Cadaver747: You can't miss any runs whether you sweep Heoi area thoroughly or not. The main topic was about missing run from email inbox, not the super-duper *interesting* dialogues you may miss. Which you can't because it's possible to completely ignore 3 runs and still get all the boulder dash *content* (believe me i spoke with every f#cking person there every time).
I know that you can't miss a run, I even said that in one of my previous posts. But you can miss other content (yes, the dialogue is a major part of the Shadowrun experience), and even a chance to get the very best ending if you don't talk to everyone every night.
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Charon121: I know that you can't miss a run, I even said that in one of my previous posts. But you can miss other content (yes, the dialogue is a major part of the Shadowrun experience), and even a chance to get the very best ending if you don't talk to everyone every night.
Please give me a spoiler. What's the worst and next to it endings in this game.
Post edited September 02, 2015 by Cadaver747
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Charon121: I know that you can't miss a run, I even said that in one of my previous posts. But you can miss other content (yes, the dialogue is a major part of the Shadowrun experience), and even a chance to get the very best ending if you don't talk to everyone every night.
Actually you can skip some dialogue after the runs, return to those characters later, and still get all the story. I didn't talk to a lot of the characters at first, and still got all the dialogue by talking to them later.

For example, you can ignore Crafty and just talk to her once later on, and still get the whole story by talking to her over and over until she sends her emails (I only talked to her once, and this just before the Properity tower run). Can't say the same about all of them though.

For Ambrose, if you don't get all his story right away, and wait till you've read all the Shadowland BBS, you get to learn a little more about him and get a few extra dialogue options. I didn't get these on a different run in which I talked to him every time. I don't think it always matter if you sweep Heoi for story after every run or just cram it all in fewer sessions.

And Mister Bao? It's like I say to Duncan: "Screw that guy!"
You have to respond to him right away, but If you handle it correctly you can talk him out of killing Law, and warn Law to stfu... he'll survive.
Post edited September 03, 2015 by bleedleaf
The only missable thing to my knowledge is the Maximum Law request from Bao. It was bugged before but I think Law gets replaced with some robot type guy, but I still saw Law next to him when I missed the request.

But if you do it, really all you have to do is talk to Law and tell him to shut up. It's only a little extra dialogue and pointless. I suppose you can also kill him if you wanted, but why would you? He is quite colorful.
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bleedleaf: Actually you can skip some dialogue after the runs, return to those characters later, and still get all the story. I didn't talk to a lot of the characters at first, and still got all the dialogue by talking to them later.
You're right, I noticed that with the drone salesman, the only one I hadn't talked to regularly. It was funny, since he went through several moods and situations in the course of one dialogue, which was designed to be stretched out over a period of several days. So it appears then that there's only one minor event that can be missed, no worries.
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Charon121: I know that you can't miss a run, I even said that in one of my previous posts. But you can miss other content (yes, the dialogue is a major part of the Shadowrun experience), and even a chance to get the very best ending if you don't talk to everyone every night.
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Cadaver747: Please give me a spoiler. What's the worst and next to it endings in this game.
I only saw the best one, which I got: you can use your knowledge of ancient mythology to command the end boss to leave peacefully without taking anyone with her.

I've only read about the worse endings, and in them she either leaves peacefully, but takes her thralls with her (including Raymond), or she promises to leave the Walled City alone for a certain period of time, after which she will return.
Post edited September 03, 2015 by Charon121