Posted November 25, 2013
I bought Shadow Man during the Insomnia sale due to the facts I really like Soul Reaver and other action-adventure games from the mid to late 90s and people were telling me how similar the two titles were, and to move sales along.
Obviously, I wasn't expecting it to be as good as Soul Reaver, mostly out of all the bad things I had already read about it, but, still, I decided to ignore them. I mean, how bad could Shadow Man be? I've been playing video games for more than 25 years, now, and I played my fair share of bad ones and actually persevered through them and finished them. I am no graphics junkie, I can stand mediocre gameplay, so I was expecting a game I could actually enjoy. As it turns out, I was wrong.
First of all, that gunshot sound effect. I thought people were overreacting, exaggerating. Well, they weren't. That sound effect is indeed the worst I have *ever* heard in any video game. And, unfortunately, you have to listen to it time and time and time again, especially given the amount of hits enemies take to get killed. Speaking of which, what's up with that?! Enemies respawn every time you die and you have to clear the whole area again, taking huge amounts of time because even the most basic of zombies takes 4 to 5 hits to kill. For a game that relies (or should rely) this heavily on exploration and puzzles -- albeit simple ones -- this issue is no small problem, it's not like you can overlook it and enjoy the game, particularly when the second zombies can kill you pretty much instantly if they come near you. I have a charge shot, but that doesn't seem to do much. Also, the lock-on mechanic seems broken, and I end up not using it at all, basically shooting my gun and relying only in the basic auto-aim the game has. To be honest, I don't even understand how you kill enemies, from what I understand, you have to bring them to their knees and shoot a finishing bullet. It would be better if they took a few hits to kill and that'd be that.
The game does seem to have a pretty decent story to it and I quite enjoy the setting and the premise, but I'm utterly unable to enjoy those things with a gameplay as clumsy and broken as the one it has. It's just not fun or intuitive to play, just frustrating and boring. Shoot, shoot, shoot, shoot and shoot yet again while the enemies kill you, just to die and come to the area you died in again hoping at least you killed one of them so you'll only have to deal with one instead of two. And don't even bother saving or quitting, or you'll have to start from the beginning of the whole area, rinsing and repeating the whole enemy dispatching routine.
Buy it for nostalgia, if this was indeed a game you played when you were younger and you're familiarized with all its rules, perks and subpar gameplay, but avoid it altogether if you're coming into it for the first time, would be my advice.
Obviously, I wasn't expecting it to be as good as Soul Reaver, mostly out of all the bad things I had already read about it, but, still, I decided to ignore them. I mean, how bad could Shadow Man be? I've been playing video games for more than 25 years, now, and I played my fair share of bad ones and actually persevered through them and finished them. I am no graphics junkie, I can stand mediocre gameplay, so I was expecting a game I could actually enjoy. As it turns out, I was wrong.
First of all, that gunshot sound effect. I thought people were overreacting, exaggerating. Well, they weren't. That sound effect is indeed the worst I have *ever* heard in any video game. And, unfortunately, you have to listen to it time and time and time again, especially given the amount of hits enemies take to get killed. Speaking of which, what's up with that?! Enemies respawn every time you die and you have to clear the whole area again, taking huge amounts of time because even the most basic of zombies takes 4 to 5 hits to kill. For a game that relies (or should rely) this heavily on exploration and puzzles -- albeit simple ones -- this issue is no small problem, it's not like you can overlook it and enjoy the game, particularly when the second zombies can kill you pretty much instantly if they come near you. I have a charge shot, but that doesn't seem to do much. Also, the lock-on mechanic seems broken, and I end up not using it at all, basically shooting my gun and relying only in the basic auto-aim the game has. To be honest, I don't even understand how you kill enemies, from what I understand, you have to bring them to their knees and shoot a finishing bullet. It would be better if they took a few hits to kill and that'd be that.
The game does seem to have a pretty decent story to it and I quite enjoy the setting and the premise, but I'm utterly unable to enjoy those things with a gameplay as clumsy and broken as the one it has. It's just not fun or intuitive to play, just frustrating and boring. Shoot, shoot, shoot, shoot and shoot yet again while the enemies kill you, just to die and come to the area you died in again hoping at least you killed one of them so you'll only have to deal with one instead of two. And don't even bother saving or quitting, or you'll have to start from the beginning of the whole area, rinsing and repeating the whole enemy dispatching routine.
Buy it for nostalgia, if this was indeed a game you played when you were younger and you're familiarized with all its rules, perks and subpar gameplay, but avoid it altogether if you're coming into it for the first time, would be my advice.
Post edited November 25, 2013 by groze