Posted December 16, 2017
Dear Players,
After such a fantastic support you have all showed to us, we had no other choice but to postpone the optimization works and focus on fixing all the bugs you have reported over the past week. We would like to assure you we are working hard on optimization fixes, but it was too early for us to apply them in the latest patch.
GAMEPLAY:
NEW: Crouch will now be retained after jumping.
NEW: Possibility to scroll through tutorial content in tutorials panel using gamepad.
NEW: Possibility to remove saves from Load and Save submenu.
NEW: Possibility to override manual saves from Save submenu.
NEW: Quick Save option in in-game menu.
NEW: Saves are sorted by the date of their creation instead of file modification date.
NEW: Disabled possibility to save from in-game menu if saves are locked.
NEW: Equipment Panel - show on equip list items equipped in other slots.
NEW: Proper particle effect added for the Guffnaw Grenade.
NEW: Possibility to craft or upgrade crafting/alchemical station using crafting components from stash. When the same component is in inventory and in stash, components from inventory are used first.
NEW: 'Assemble' and 'Upgrade Station' panel display amount of items needed to craft/upgrade station as a sum of items from inventory and stash. Additionally these panel will show how many of said items are in stash.
FIX: Item weight display fixed.
FIX: Climbing will no longer cancel invisibility.
FIX: Icons for warned status should now display properly over NPCs heads.
FIX: Opening in-game menu will no longer freeze for a while if player has lots of save files.
FIX: Showing 'Continue' option in main menu if any saves are available.
FIX: Saves that are issued automatically by Fast Travel system aren't failing anymore.
FIX: Properly handle sprint action when sprint button is pressed. Fixes issue with necessary to press sprint button again after certain gameplay actions.
FIX: Fixes for gamepad crouch button behavior.
FIX: Equipped active skill will now properly retain assigned upgrades after loading saved game.
FIX: Weapon will be now properly holstered after moves like choke, backstab, dropkill.
FIX: Including equipped items when showing 'owned items count' in assemble crafting panel.
FIX: Increased damage for exploding trap, grenades and darts.
FIX: Critical Damage Upgrade now displays stats properly.
QUEST:
NEW: Setting proper dialogue for father after "Petals And Promises" completed and family was saved.
NEW: Unique ferals for "Now Who Is The Crazy One" will glow golden in sense mode.
FIX: Blackscreen after finding Cremmel as last in "Hide And Seek' is no more fixed.
FIX: Objective "Find Crecks drug operation" now displays proper area mappin.
FIX: Clues in "Veil Of Darkness" and "Belly Of The Beast" will be enabled after the quest starts.
FIX: "Taken" quest handles now the situation where Yantar was killed before his sister was met.
FIX: Now refusing deamon in "Exorcism For Beginners" and then talking to it again progresses the quest normally.
FIX: Techrot leak dealing damage deleted from scene in Giant's Graveyard.
FIX: The Birdcage arena keeper cannot be hurt by arena crowd and mercenaries now.
FIX: Removed tresspassing in Mortbane Grove and Voort altar after Voort people take over Mortbane.
FIX: Sanctuary Gate will now open properly after it was enabled by switch.
FIX: "Hunting The Treasure" will now display area mappings around each clue.
FIX: Dead Biomancers clue is now visible after reloading saved game in "The Lost Disciple".
FIX: Exclamation mark added for Idris when collecting reward in "The Lost Disciple".
FIX: Marker for hidden passage added after Mayor tells about it in "Burden of Leadership", if the passage was not opened before.
FIX: Creck cap is no longer taken away after player is stunned in Offle's Slaughterhouse.
FIX: Area mappings added for safes location in "A Great Honour" quest.
FIX: "Gold Rush" area mapping for Our Saviour's Temple nectar will now disappear correctly.
FIX: Quest "The Only Way Out" will no longer fail after leaving Thyra in Warehouse alone.
FIX: Switches with minigames will now be saved properly with minigames available after loading game.
FIX: Birthday boy Ganler is now friendly to player, saving lock is applied for drinking minigame with him in "Cinder Man".
FIX: Safe doors now opened and not interactable before starting quest "For Whom The Disc Tells".
FIX: No longer possible to get a reward for artefact from Lady Firefly and Wave Witch in the same time.
FIX: No more freeze in Elias dialogue after collecting the reward for Kolohawk Matriarch.
FIX: "Cinder Man" quest will no longer falsely fail if Technomagi in Bar are hostile.
FIX: Input lock applied and taken off properly after all crafting ingredients are given to Master Crafter.
FIX: Van Lumier from "A Great Honour" will no longer get stuck on entering ruined wall to the secret vault.
FIX: The Last line in any tailor dialogue will now be spoken by correct actor.
FIX: Acquiring seromile pill from Biomancer Priest from the chapel is now visible in the log.
FIX: Genders of bartenders in brothel and technomagi bar now set properly.
FIX: People to eavesdrop on from "Down The Rabbit Hole" now cannot be hurt by NPCs.
FIX: Birthday boy Ganler cannot be harmed by NPCs anymore.
FIX: Yantar of "Taken" quest will no longer fight with hunters from his camp.
FIX: Disabling question mark mapping on minimap after investigating pylon in "The Lost Disciple".
FIX: Cloyt of "Cirrhoshide" friendly to other bar members.
FIX: Proper interactive dialogue set after drinking contest starts in "Cirrhoshide".
FIX: Offle and Technomagi chatting in yard will not despawn on sight in "You Skratch My Back...".
FIX: Sisters in "Poor Sister Of Mine" can no longer be damaged by traps.
FIX: Vault door will now save properly in "Great Honour".
FIX: It is no longer possible to escape from slaughterhouse during "You Skratch My Back".
FIX: "Poor Sister Of Mine" will progress after user destroyed all traps earlier.
FIX: No more sudden teleport to Vault field after uploading Kade in "Belly Of The Beast".
FIX: "Possession With Intent" merchant's dialogue will now be saved properly.
FIX: Level with ferals in Checkpoint 07 laboratory is no longer falsely loaded.
AUDIO:
NEW: Failed quest status now plays the sound.
NEW: SFX for additional Axe attack animations.
FIX: Audio works properly now in final scene in "Possession With Intent" quest.
FIX: Fixed SFX for deamon in Artee workshop.
FIX: Missing SFX added in "Graveyard of Giants and Men".
FIX: "A Prickly Maneater" wildermage now uses the correct non-verbal sound bank.
FIX: A Smoother audio transition between The Job and The Arrival cutscenes.
FIX: Audio tweaks to Gentleman & Bastard Bar location.
FIX: Crowd cheer now fading out when leaving The Birdcage after the fight.
FIX: Added correct soundbank and sfx for Wildermage dying animation.
FIX: Audio is no longer cut out after completing "Belly of The Beast".
FIX: Applied proper SFX in Wave Witch and Lady Firefly animations.
FIX: Missing audio fixes in "Now Who's The Crazy One".
MISC:
NEW: Item Tooltip is now displaying upgrades statistics as additional for single item tooltip.
NEW: "Delete" key added to PC buttons style.
NEW: New loading screen arts added.
FIX: Texture and model improvements for common armour.
FIX: Missing ladder on Checkpoint 04 added.
FIX: Ladder in Vaetic hideout now works properly.
FIX: Rotating Player's character accordingly to the setup of destination in Fast Travel Maintenance panel.
FIX: Safe in Everglade Swamp in Vaetic camp can now be looted properly.
FIX: Camera vievcones around Warehouse tweaked.
FIX: Port Horizon Warehouse received more hiding spots.
FIX: NPCs in Mortbane Chapel will no longer clip while standing on a higher level.
FIX: Capsules with Technomagi deploying should work properly now.
FIX: Cameras in Warden's Hold warehouse will now ignore player dressed as proper warehouse guard.
FIX: MDD device will now disable power sphere correctly after hacking it with the switch.
FIX: Centered 'Craft item' button in 'Assemble' crafting panel.
FIX: Dialogue frames for the small daemon in DIY quest fixed.
Sincerely,
Fool's Theory & IMGN.PRO
After such a fantastic support you have all showed to us, we had no other choice but to postpone the optimization works and focus on fixing all the bugs you have reported over the past week. We would like to assure you we are working hard on optimization fixes, but it was too early for us to apply them in the latest patch.
GAMEPLAY:
NEW: Crouch will now be retained after jumping.
NEW: Possibility to scroll through tutorial content in tutorials panel using gamepad.
NEW: Possibility to remove saves from Load and Save submenu.
NEW: Possibility to override manual saves from Save submenu.
NEW: Quick Save option in in-game menu.
NEW: Saves are sorted by the date of their creation instead of file modification date.
NEW: Disabled possibility to save from in-game menu if saves are locked.
NEW: Equipment Panel - show on equip list items equipped in other slots.
NEW: Proper particle effect added for the Guffnaw Grenade.
NEW: Possibility to craft or upgrade crafting/alchemical station using crafting components from stash. When the same component is in inventory and in stash, components from inventory are used first.
NEW: 'Assemble' and 'Upgrade Station' panel display amount of items needed to craft/upgrade station as a sum of items from inventory and stash. Additionally these panel will show how many of said items are in stash.
FIX: Item weight display fixed.
FIX: Climbing will no longer cancel invisibility.
FIX: Icons for warned status should now display properly over NPCs heads.
FIX: Opening in-game menu will no longer freeze for a while if player has lots of save files.
FIX: Showing 'Continue' option in main menu if any saves are available.
FIX: Saves that are issued automatically by Fast Travel system aren't failing anymore.
FIX: Properly handle sprint action when sprint button is pressed. Fixes issue with necessary to press sprint button again after certain gameplay actions.
FIX: Fixes for gamepad crouch button behavior.
FIX: Equipped active skill will now properly retain assigned upgrades after loading saved game.
FIX: Weapon will be now properly holstered after moves like choke, backstab, dropkill.
FIX: Including equipped items when showing 'owned items count' in assemble crafting panel.
FIX: Increased damage for exploding trap, grenades and darts.
FIX: Critical Damage Upgrade now displays stats properly.
QUEST:
NEW: Setting proper dialogue for father after "Petals And Promises" completed and family was saved.
NEW: Unique ferals for "Now Who Is The Crazy One" will glow golden in sense mode.
FIX: Blackscreen after finding Cremmel as last in "Hide And Seek' is no more fixed.
FIX: Objective "Find Crecks drug operation" now displays proper area mappin.
FIX: Clues in "Veil Of Darkness" and "Belly Of The Beast" will be enabled after the quest starts.
FIX: "Taken" quest handles now the situation where Yantar was killed before his sister was met.
FIX: Now refusing deamon in "Exorcism For Beginners" and then talking to it again progresses the quest normally.
FIX: Techrot leak dealing damage deleted from scene in Giant's Graveyard.
FIX: The Birdcage arena keeper cannot be hurt by arena crowd and mercenaries now.
FIX: Removed tresspassing in Mortbane Grove and Voort altar after Voort people take over Mortbane.
FIX: Sanctuary Gate will now open properly after it was enabled by switch.
FIX: "Hunting The Treasure" will now display area mappings around each clue.
FIX: Dead Biomancers clue is now visible after reloading saved game in "The Lost Disciple".
FIX: Exclamation mark added for Idris when collecting reward in "The Lost Disciple".
FIX: Marker for hidden passage added after Mayor tells about it in "Burden of Leadership", if the passage was not opened before.
FIX: Creck cap is no longer taken away after player is stunned in Offle's Slaughterhouse.
FIX: Area mappings added for safes location in "A Great Honour" quest.
FIX: "Gold Rush" area mapping for Our Saviour's Temple nectar will now disappear correctly.
FIX: Quest "The Only Way Out" will no longer fail after leaving Thyra in Warehouse alone.
FIX: Switches with minigames will now be saved properly with minigames available after loading game.
FIX: Birthday boy Ganler is now friendly to player, saving lock is applied for drinking minigame with him in "Cinder Man".
FIX: Safe doors now opened and not interactable before starting quest "For Whom The Disc Tells".
FIX: No longer possible to get a reward for artefact from Lady Firefly and Wave Witch in the same time.
FIX: No more freeze in Elias dialogue after collecting the reward for Kolohawk Matriarch.
FIX: "Cinder Man" quest will no longer falsely fail if Technomagi in Bar are hostile.
FIX: Input lock applied and taken off properly after all crafting ingredients are given to Master Crafter.
FIX: Van Lumier from "A Great Honour" will no longer get stuck on entering ruined wall to the secret vault.
FIX: The Last line in any tailor dialogue will now be spoken by correct actor.
FIX: Acquiring seromile pill from Biomancer Priest from the chapel is now visible in the log.
FIX: Genders of bartenders in brothel and technomagi bar now set properly.
FIX: People to eavesdrop on from "Down The Rabbit Hole" now cannot be hurt by NPCs.
FIX: Birthday boy Ganler cannot be harmed by NPCs anymore.
FIX: Yantar of "Taken" quest will no longer fight with hunters from his camp.
FIX: Disabling question mark mapping on minimap after investigating pylon in "The Lost Disciple".
FIX: Cloyt of "Cirrhoshide" friendly to other bar members.
FIX: Proper interactive dialogue set after drinking contest starts in "Cirrhoshide".
FIX: Offle and Technomagi chatting in yard will not despawn on sight in "You Skratch My Back...".
FIX: Sisters in "Poor Sister Of Mine" can no longer be damaged by traps.
FIX: Vault door will now save properly in "Great Honour".
FIX: It is no longer possible to escape from slaughterhouse during "You Skratch My Back".
FIX: "Poor Sister Of Mine" will progress after user destroyed all traps earlier.
FIX: No more sudden teleport to Vault field after uploading Kade in "Belly Of The Beast".
FIX: "Possession With Intent" merchant's dialogue will now be saved properly.
FIX: Level with ferals in Checkpoint 07 laboratory is no longer falsely loaded.
AUDIO:
NEW: Failed quest status now plays the sound.
NEW: SFX for additional Axe attack animations.
FIX: Audio works properly now in final scene in "Possession With Intent" quest.
FIX: Fixed SFX for deamon in Artee workshop.
FIX: Missing SFX added in "Graveyard of Giants and Men".
FIX: "A Prickly Maneater" wildermage now uses the correct non-verbal sound bank.
FIX: A Smoother audio transition between The Job and The Arrival cutscenes.
FIX: Audio tweaks to Gentleman & Bastard Bar location.
FIX: Crowd cheer now fading out when leaving The Birdcage after the fight.
FIX: Added correct soundbank and sfx for Wildermage dying animation.
FIX: Audio is no longer cut out after completing "Belly of The Beast".
FIX: Applied proper SFX in Wave Witch and Lady Firefly animations.
FIX: Missing audio fixes in "Now Who's The Crazy One".
MISC:
NEW: Item Tooltip is now displaying upgrades statistics as additional for single item tooltip.
NEW: "Delete" key added to PC buttons style.
NEW: New loading screen arts added.
FIX: Texture and model improvements for common armour.
FIX: Missing ladder on Checkpoint 04 added.
FIX: Ladder in Vaetic hideout now works properly.
FIX: Rotating Player's character accordingly to the setup of destination in Fast Travel Maintenance panel.
FIX: Safe in Everglade Swamp in Vaetic camp can now be looted properly.
FIX: Camera vievcones around Warehouse tweaked.
FIX: Port Horizon Warehouse received more hiding spots.
FIX: NPCs in Mortbane Chapel will no longer clip while standing on a higher level.
FIX: Capsules with Technomagi deploying should work properly now.
FIX: Cameras in Warden's Hold warehouse will now ignore player dressed as proper warehouse guard.
FIX: MDD device will now disable power sphere correctly after hacking it with the switch.
FIX: Centered 'Craft item' button in 'Assemble' crafting panel.
FIX: Dialogue frames for the small daemon in DIY quest fixed.
Sincerely,
Fool's Theory & IMGN.PRO