Posted February 17, 2009
Screamer has all the points of an oldschool arcade racer, the closest you'll probably find to the game is Daytona USA (1993). Despite it's age, it's still fun today.
Track and Car selection is quite small, but it's not really an issue. Each car handles differently, and the aim becomes to select the 'right' one to shave off that extra 1/100th of a second off your best time and finding the perfect path. A lap of each track only takes under a minute, and (what I consider a huge plus) it's quick to reset to the start and try again to gain that perfection.
Graphically, Screamer is very low poly and suffers from a fair bit of pop-up, but not enough to make racing difficult or distracting. It also goes for a more vibrant colour scheme than other racers at the time and those around now. With a lack of lighting and other modern features, this works well to the games advantage (check out a few videos, or the demo rather than screenshots).
Musically, we have fairly standard Allistair Brimble (ID3 tagged). This is both good and bad. Most tracks are fairly forgettable, but unlike a lot of modern racers, we are not hit with whiney rock or emo music.
Instead a generic metal soundtrack takes its place. Unfortunately, there is no singing a'la 'Rolling Start', though some of you would also consider this good :)
The most fun to be gained with this game I found came about from the GOG started Time Attack challenge. It's over now, but join in on the forums and compete with the rest of us (or suggest your own requirements for one).
Track and Car selection is quite small, but it's not really an issue. Each car handles differently, and the aim becomes to select the 'right' one to shave off that extra 1/100th of a second off your best time and finding the perfect path. A lap of each track only takes under a minute, and (what I consider a huge plus) it's quick to reset to the start and try again to gain that perfection.
Graphically, Screamer is very low poly and suffers from a fair bit of pop-up, but not enough to make racing difficult or distracting. It also goes for a more vibrant colour scheme than other racers at the time and those around now. With a lack of lighting and other modern features, this works well to the games advantage (check out a few videos, or the demo rather than screenshots).
Musically, we have fairly standard Allistair Brimble (ID3 tagged). This is both good and bad. Most tracks are fairly forgettable, but unlike a lot of modern racers, we are not hit with whiney rock or emo music.
Instead a generic metal soundtrack takes its place. Unfortunately, there is no singing a'la 'Rolling Start', though some of you would also consider this good :)
The most fun to be gained with this game I found came about from the GOG started Time Attack challenge. It's over now, but join in on the forums and compete with the rest of us (or suggest your own requirements for one).