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So I went through the entire game with Persephone, chose her for every mission and at the end of the game, after beating you know who, it's James that thanks me.
In the Persephone story-line I believe both her and James are left alive at the end, but still I'd expect the short end congrats to be delivered by Persephone if I took her for every mission.
Old bug that was never fixed perhaps?
---update---
Nevermind, apparently this is "normal." Someone that posted a YouTube run through of the game experienced the same thing: http://www.youtube.com/watch?v=5sg0auqie_E
Comments by people there indicate it's an intended part of the story, that Persephone is banished at some point and only James left alive. If that is indeed the intended story, it sure isn't obvious in terms of what's presented to the player in those last few levels :-\
Post edited March 03, 2009 by Sweetz
If you choose persephone or james at the ending levels you get james speaking
Why won't you guys learn?!?!?!
When you complete the 9th mission of Persephone, Eldred says that Persephones presence should have come back to him but nothing. Thing had gone ill in Elysium. Maybe Marduk banished Persephone? Still, complete the 9th mission and listen yourself!
Problem solved... :D
Oh and by the way that Anonymous profile is me. I send that message before login. :)
I understand the plot justification for why Persephone doesn't get an ending, but I still find it odd that she doesn't get one. Design-wise, it would seem to be much more appealing to get a unique ending for each god, and it would only take a few more lines of dialogue to make it happen. Eldred could simply comment at the end of level 9 that James was killed (because you weren't there to protect him), and bam! Persephone is the only god! All glory to our Mother Goddess!
Sacrifice has a lot of stuff going on during the campaign.
Gods are making mistakes. In the intro of the second level, Charnel instantly solves the plot, yet he is held back by the other gods. In the very first mission you find Abraxus at the Demon Gate. There are clues to everything everywhere it's the game of foreshadowing. Persephone's final mistake is to let you attack and expose herself to Marduk's attack. It's perfectly logical, that they kill the offensive god instead of the passive one first.
I just found it not bad design, but a way to surprise me again that Persephone actually dies anyway.
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kroetenschemel: Sacrifice has a lot of stuff going on during the campaign.
Gods are making mistakes. In the intro of the second level, Charnel instantly solves the plot, yet he is held back by the other gods. In the very first mission you find Abraxus at the Demon Gate. There are clues to everything everywhere it's the game of foreshadowing. Persephone's final mistake is to let you attack and expose herself to Marduk's attack. It's perfectly logical, that they kill the offensive god instead of the passive one first.
I just found it not bad design, but a way to surprise me again that Persephone actually dies anyway.
Yeah I also found it was a ironic twist that Stratos was behind alot of the betrayals when he seemed to be neutral at first.
Charnel and Persphone were almost reversed in a way with her more evil in some ways.
James seems to be the victim most of the times but he did survive to the end.
Man I love this game wish it was more popular...
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DavidDragoon: Man I love this game wish it was more popular...
Sacrifice is popular among its PC gamer fans. I was one of the lucky few who picked up the original on the first day it came out.


Now that the game has resurfaced in syndication [read: GOG], Sacrifice has an opportunity to capture the hearts & minds of new PC gamer fans.
Wow almost 4 years to the date since I made that post, I just played through Sacrifice again (several times in succession with different gods actually) and after completing Persphone's campaign, found my self asking the same question again. LOL.

Regarding the line in mission 9 about not being able to contact Persphone. I thought there was something to this effect for all the gods, that they were unreachable because of Marduk's influence - not necessarily because they were dead.

Regardless of whether it's justified in the story, I think it's lame that all the other gods get their own ending and Perphone does not.

Anyway, game is still plenty fun to play. I'm not particularly sure why I come back to it every few years, I never really play it any different, but there's just something about it. Graphics are getting hard and harder to live with every time though :)
Post edited February 09, 2014 by Sweetz
This seemed inconsistent to me as well. I played the other Gods except for charnal and there was always some temporary loss of communication from them at the last level. Persephone is the only one that never showed up at the end.
Wellye, the loss of contact is always "temporary" with the other gods, they immediately speak again at the end of the mission, so you can immediately see that something is wrong when Eldred mentions that the contact didn't come back.
I don't mind Persephone dying (it's the final mistake she makes due to her insane arrogance and never listening to anyone else for the entire game), what I *do* sort of mind is that Eldred doesn't even ask where she is when James starts speaking. It's literally the same ending, and it shouldn't be, especially if you served Persephone for the entire game (which I did in that playthrough), you should maybe care a bit more about the whereabouts of your Goddess.
Post edited April 18, 2015 by Wendek