Posted November 13, 2013
I've played through Rune many times, when it came out, and on several separate occasions, including few times recently in Classic.
So whats the diffrence between Classic and Gold? (talking singleplayer here).
Basically, Gold is what people played when Rune came out. It had its flaws, but was surely a 9/10 game for genre/setting enthusiasts, and 8/10 for everyone else. A year after release Rune was badly ported to PS2. Never played this one, but I believe Classic can be called a port of the PS2 version.
Im sure you already read somewhere that Classic is missing some levels from Gold. These levels are mediocre, heavy in the platforming department, or ambigous when it comes to puzzles/progression. So they didnt fit the game, which is (mostly) linear hack and slash action (not a bad thing).
Meanwhile changes to other levels include better scripting, much welcome enemy variety and bugfixes. Some examples:
A fortress gate in Gold is guarded by mudcrabs (sort of). Classic changed them to skeletons.
An event in Gold started only when a certain enemy was killed. In Classic the event starts when you enter the room.
Moreover, Classic looks and performs better on my PC.
tl;dr
The overall quality of Classic is better than that of Gold. If you plan on playing just once, play Classic.
So whats the diffrence between Classic and Gold? (talking singleplayer here).
Basically, Gold is what people played when Rune came out. It had its flaws, but was surely a 9/10 game for genre/setting enthusiasts, and 8/10 for everyone else. A year after release Rune was badly ported to PS2. Never played this one, but I believe Classic can be called a port of the PS2 version.
Im sure you already read somewhere that Classic is missing some levels from Gold. These levels are mediocre, heavy in the platforming department, or ambigous when it comes to puzzles/progression. So they didnt fit the game, which is (mostly) linear hack and slash action (not a bad thing).
Meanwhile changes to other levels include better scripting, much welcome enemy variety and bugfixes. Some examples:
A fortress gate in Gold is guarded by mudcrabs (sort of). Classic changed them to skeletons.
An event in Gold started only when a certain enemy was killed. In Classic the event starts when you enter the room.
Moreover, Classic looks and performs better on my PC.
tl;dr
The overall quality of Classic is better than that of Gold. If you plan on playing just once, play Classic.