Posted December 13, 2017
high rated
Changelog for Patch 0.96 (added 13 December 2017):
* Function keys now directly select groups - press the corresponding F-Key to quickly select units.
* New PANIC icons. You will see these exclamation marks if the unit you are controlling panics. The unit icon will grey out and the unit will be unresponsive.
* New UNCONTROLLABLE icon status. A red disc will appear over the unit and the UI icons will turn red.
* Radio. Players will find the radio equipped as an available item automatically in the first level of campaigns when playing as the Police. To use it in later levels it will have to be selected in the load-out menu.
* Megaphone: Players will find the megaphone equipped as an available item automatically in the first level of campaigns when playing as the Police.To use it in later levels it will have to be selected in the load-out menu.
* A green border has been added to the selected unit to make it clearer which unit is being controlled
* The LOG file has been removed. This will remove pauses and stuttering gameplay as the system won't stop to open & write the log file.
* Police now enter a state of panic correctly (previously they only became panicked when being burnt by a Molotov).
* Police now remain controllable when they are attacking (previously, when hitting the crowd, they became uncontrollable).
* Function keys now directly select groups - press the corresponding F-Key to quickly select units.
* New PANIC icons. You will see these exclamation marks if the unit you are controlling panics. The unit icon will grey out and the unit will be unresponsive.
* New UNCONTROLLABLE icon status. A red disc will appear over the unit and the UI icons will turn red.
* Radio. Players will find the radio equipped as an available item automatically in the first level of campaigns when playing as the Police. To use it in later levels it will have to be selected in the load-out menu.
* Megaphone: Players will find the megaphone equipped as an available item automatically in the first level of campaigns when playing as the Police.To use it in later levels it will have to be selected in the load-out menu.
* A green border has been added to the selected unit to make it clearer which unit is being controlled
* The LOG file has been removed. This will remove pauses and stuttering gameplay as the system won't stop to open & write the log file.
* Police now enter a state of panic correctly (previously they only became panicked when being burnt by a Molotov).
* Police now remain controllable when they are attacking (previously, when hitting the crowd, they became uncontrollable).