Posted August 03, 2020
So, I've played ONI for a while, but had enough of dealing with gases, liquids, temperatures, and pipes, why did it have to be pipes everywhere? (especially the last one, at some point building anything new or expanding was often a problem like "Okay.... where and how can I lay down those new pipes for it. Uhh. Okay. Need to tear down and remake half of my setup first.")
Is RimWord simpler in that aspect? Both (not) having to deal with Real Life-ish physics, and trying to find a place and laying down every friggin' pipe and wire manually?
Please note I said "simpler" not "easier", I don't mind dealing with (reasonable) difficulties, but ONI was a bit too complicated for my taste (and requiring too much micromanagement of pipes and wires).
Though I do like eventually reaching a stage, when the basic needs are mostly taken care of, and I can mostly focus on making things better, without having to worry about survival all the time.
As an example of what was down my alley, Frostpunk was quite fun, and I might get back to it, once the expansion is out.
So, with the above in mind, is RimWorld simpler than ONI and a game for me?
Is RimWord simpler in that aspect? Both (not) having to deal with Real Life-ish physics, and trying to find a place and laying down every friggin' pipe and wire manually?
Please note I said "simpler" not "easier", I don't mind dealing with (reasonable) difficulties, but ONI was a bit too complicated for my taste (and requiring too much micromanagement of pipes and wires).
Though I do like eventually reaching a stage, when the basic needs are mostly taken care of, and I can mostly focus on making things better, without having to worry about survival all the time.
As an example of what was down my alley, Frostpunk was quite fun, and I might get back to it, once the expansion is out.
So, with the above in mind, is RimWorld simpler than ONI and a game for me?
Post edited August 03, 2020 by piranha1