Posted June 14, 2010
Even though I lack the requisite skills to dig into the workings of a game program, I do enjoy trying to figure out (in general terms) how they work. An extremely tough German pilot just gave me a new clue. I mean, this guy was tough. We flew a Jul 18 mission in the morning and he was maimed. Four hours later, he was leading another mission. After the third (and last) mission of the day, a message arrived saying he had been replaced due to being medically unfit. So, apparently the trigger is not the end of a mission, but the change of date. If I could mod, I might be able to change that (then again, since I am clueless in that arena, maybe not :) ). Makes no difference in game play - just a smile.