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I should be the official patch information service :P

Anyways, Patch 1.05 was put up on steam earlier today.

Changelog for those who like to exercise their reading skills:

Patch 1.05 Notes (Live)
IMPORTANT: NOTE THAT THE SAVE VERSION INCREASES WITH BUILD 1.05 - SAVES CREATED OR UPDATED IN 1.05 ARE INCOMPATIBLE WITH ANY PRIOR VERSIONS OF THE GAME

1) Tactical options for all 16 turrets on Blackgate are available

2) Subsystem damage on turrets past 12 wasn't being stored, but now is

3) If you abandon a dead drop or retrieval mission then pick up the cargo AFTERWARD, it isn't marked for delivery, so you can eject or sell it. Also, retrieval mission cargo that gets jettisoned to a container due to other equipment on board the ship that was destroyed properly retains its tracking data

4) Can't bypass guild rank requirements in tradein situations

5) As a precautionary measure, if saves fail to compress at save time, don't write ANYTHING, to ensure that backups never get overrun. You will receive a message box in this circumstance, letting you know what happened.

6) If you have no missions, the on-station mission log won't erroneously show hidden mission data, and works the same as in-flight mission log now.

7) If you enter Charon, then immediately leave (or dock and undock), a gold diamond will be placed on the gate so that you don't have to go to the map to remember where it is.

8) Protect against an unbelievably rare chance that a mission could fail and complete at the same time

9) PC Steam Achievement stat resets fixed. I believe I've uncovered a Steam stats bug, which I've worked around now and it seems to work again. Very specific circumstances.

10) Mac Steam achievements should work again

11) Fix for scanning traders in a merchant protect mission after the mission is terminated causing a crash

12) Potential DX9 crash fixes for some users?

13) FIXED WEIRD SAVE PATH ISSUES!

14) Some new tweaks added to keep mission ships that are approaching you from following you ALL THE WAY ACROSS THE DAMN SOLAR SYSTEM if you decide to bug out.

15) Display of button on death screen was mapped to the 'A' control, not the 'Confirm' control which could lead to confusion if one was remapped. Also now always accepts ESC.

16) On dreadnaught ships w/ broadside beams there were cases where a near hit wouldn't register. Fixed.

17) Atmospheric damage scales w/ shield capacity, so that you don't become effectively invincible to atmo damage later.

18) Added camera zoom settings, just for you! (Located in the in-game settings menu)

19) Can't run 2 simultaneous copies of the game. Sneaking suspicion this was how some folks got save corruption, by simultaneously trying to save on 2 copies at the same time (since both receive controller input)

(Note for users with 'leftover' delivery/dead drop components. These will 'clean up' upon loading a game, after there are no dead drop or delivery missions in your log, and no story missions that require any deliveries. After that they shouldn't recur)

Steam forum link for who like reading steam forums and are weird: http://steamcommunity.com/app/290300/discussions/0/483368526582914004/

hopefully we see this patch today.
Big up!

Hopefully... With all positive aspects GOG Galaxy have this waiting for every patch is a bit annoying!

Perhaps I am too " narrow minded" but I can't see the difficulties which causes these constant delays ?
Where do they come from? It is a lack of GOG staff members??
Because i don't believe that the developers don't "care" about non-steam-users and wait a day or more until they "contact" GOG to release their update..
Aren't we living in times of internet and global connections.

This should be understood as constructive criticism .. it is minor and I am always positve minded so hopefully future will bring some improvements!!

Big up all galaxy rebels save flights!
Post edited October 28, 2015 by Rootzman21
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Rootzman21: Big up!

Hopefully... With all positive aspects GOG Galaxy have this waiting for every patch is a bit annoying!

Perhaps I am too " narrow minded" but I can't see the difficulties which causes these constant delays ?
Where do they come from? It is a lack of GOG staff members??
Because i don't believe that the developers don't "care" about non-steam-users and wait a day or more until they "contact" GOG to release their update..
Aren't we living in times of internet and global connections.

This should be understood as constructive criticism .. it is minor and I am always positve minded so hopefully future will bring some improvements!!

Big up all galaxy rebels save flights!
Well its both the devs and gog, travis on the steam forums in the case of rebel galaxy has sent the updates to gog around the same time he smacks the update on steam and herein lies the difference, since gog has to package each update for both galaxy and as a seperate installer it takes a bit of time. but its a bit faster then it used to be, its kinda hard though like with rebel galaxy where the dev machine guns updates so quickly.
Ya for notes!
That also came to my mind a bit later, so easy doin' for everyone , I'm not worried and no need to hurry, things will come when the time is right... patience is my second name..

May Jah bless you all !!
What you're doing is appreciated Lord_Kane. Keep it up! :)
Come on GOG, where's 1.05?
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ipsecops: Come on GOG, where's 1.05?
/me keeps refreshing the page in eager anticipation!
nvm
Post edited October 29, 2015 by AndrewPorter
1.06 coming soon on Steam

Upcoming Patch 1.06 Notes
A small patch, slated for Thursday the 29th - just testing now.

1) If you have throttle set to zero and pull back (brake) you will engage a slow reverse

2) Random escort missions now do a pre-check to cull out any flightpaths that lead through planets. (hooray!)

3) Fixed mouse hover crash in dx9 on tactical menu if hovering over the gold selected button

4) Mercs will now properly restore their tactics on load

5) Escortees in escort quests don't get engine impairment due to damage.

6) cargo that somehow gets positioned 'inside' your ship will still tractor properly
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PeteNZ: 1) If you have throttle set to zero and pull back (brake) you will engage a slow reverse
Reverse! I would have killed for reverse in some of the missions.
Post edited October 29, 2015 by PSi_AU
Waiting...waiting....considering spending 20$ again on steam..waiting...waiting...
Patch 1.05 is up.
Yes, downloading :)
And so when can we have the 1.06 >_> ?